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Polymorph: Mod Manager


  
 
 
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ScoobyDooo
Member
Join Date: Aug 2008
Location: Romania, Bucharest
Old 12-16-2012 , 04:50   Re: Polymorph: Mod Manager
Reply With Quote #11

Quote:
Originally Posted by fysiks View Post
It is written for 10 mods. I don't think the long mapchange is because of Polymorph unless it is having trouble writing to a text file. Does it take long before every single mod that you have on there?
i dont know for sure...i will test it today..i'll come back with an edit of this post.


EDIT: For every mode...it take about 10 to 14 seconds...

Ex: from SURF to Gungame it takes 14 seconds.
from CSDM to PB it takes 10-11 seconds..

EDIT2: From PB to Surf it takes 4 seconds... i think i know why ....surf mod...it is normal cs...only the maps are different...surf mode = normal cs on surf_ maps. (oh..i forgot..it only has CSDM)

I think i have an ideea now...the modes plugins..like PB ...GG...CSDM...are loading very hard...maybe its depending on how big the mode plugin is...or how many...

EDIT3: I just had another idea...what if...you make a program for mods ?something like:
00:00am to 07:59am ZM
08:00am to 09:59am SURF+RESPAWN
10:00am to 13:59pm PB
and more...this was just an example :-? ...if you can make this an add-on(and the other one), then you are the best of the best ^.^

My first request is kinda hard, i know it may take a while ( a lot..) but..i'm patient.( and this request about the program may be hard too...)

Last edited by ScoobyDooo; 12-16-2012 at 11:47.
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