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[ANY] Advanced Map Light Style Config (HighNoon)


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Author
Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Plugin ID:
3341
Plugin Version:
1.0
Plugin Category:
General Purpose
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    6 
    Plugin Description:
    Changes the brightness of each map based on the time the map started. Can simulate multiple 24-hours cycles in a single day.
    Old 11-01-2012 , 21:44   [ANY] Advanced Map Light Style Config (HighNoon)
    Reply With Quote #1

    Description:

    Changes the brightness of each map based on the time the map started. Can simulate multiple 24-hours cycles in a single day.


    Screenshot:



    Install:

    Put .smx file in addons/sourcemod/plugins
    Put .txt file in cfg/sourcemod

    Note: Documentation and example are in advanced_lightstyle.txt

    The clock is 24-hours, for example 17 is 5 pm, 20 is 8 pm, 0 is 12 am, 5 is 5 am.

    if the exact time is not found in the txt file, applies the previous hour to appear in the file

    Default skybox here: https://developer.valvesoftware.com/wiki/Sky_List

    Custom skybox here: https://forums.alliedmods.net/attach...6&d=1351821968


    Credits:

    Based on https://forums.alliedmods.net/showthread.php?p=1388051
    This plugin does something like this http://addons.eventscripts.com/addons/view/highnoon


    Donations (optional):

    If you apreciate my work, you can donate me via paypal or with a trade offer


    Download:

    Main repository
    Direct download
    Code changes
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    Last edited by Franc1sco; 12-20-2015 at 09:35.
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    ReFlexPoison
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    Old 11-01-2012 , 21:46   Re: [ANY] Advanced Map Light Style Config (HighNoon)
    Reply With Quote #2

    Does this in any way change the direction of the dynamic lighting?
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    Franc1sco
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    Old 11-01-2012 , 21:52   Re: [ANY] Advanced Map Light Style Config (HighNoon)
    Reply With Quote #3

    Quote:
    Originally Posted by ReFlexPoison View Post
    Does this in any way change the direction of the dynamic lighting?
    This change the lighting only on map start for the moment.


    I just read that "You can set this anytime (not just only when map starts)" -> http://docs.sourcemod.net/api/index....d=show&id=178&

    I take this into account for the next update
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    Franc1sco
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    Old 11-01-2012 , 22:13   Re: [ANY] Advanced Map Light Style Config (HighNoon)
    Reply With Quote #4

    Added customs skybox file to Attached Files in the first post.

    Remember, if you use a custom skybox you must include "custom yes" to force download, for example:

    Code:
    	"3" // hour, 3 am in this case
    	{
    		//The Light Level of the map ,"a"is the Darkest,"z"is the Brightest.
    		"lightlevel"		"a"
    
    		//The SkyName in "materials\skybox",for example:2cliff,hav,ntdm2_ ,sky_borealis01.
    		"skyname"		"ntdm2_lf"
    
    		// change to yes if you use a custom skybox, by default the value is "no"
    		"custom"	"yes"
    	}

    Also added a link with default skybox in the first post
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    Cyril Tuto
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    Join Date: Mar 2012
    Location: France
    Old 11-02-2012 , 15:47   Re: [ANY] Advanced Map Light Style Config (HighNoon)
    Reply With Quote #5

    Hello, it is based on the hour of the machine or it's use the timeleft 0?
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    delachambre
    AlliedModders Donor
    Join Date: Jan 2011
    Location: France
    Old 11-05-2012 , 01:13   Re: [ANY] Advanced Map Light Style Config (HighNoon)
    Reply With Quote #6

    Code:
    FormatTime(hora, sizeof(hora), "%H", GetTime());
    It's a time ingame
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    Old 11-09-2012 , 15:13   Re: [ANY] Advanced Map Light Style Config (HighNoon)
    Reply With Quote #7

    Not compatible with cs:go =\
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    Franc1sco
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    Old 11-09-2012 , 15:22   Re: [ANY] Advanced Map Light Style Config (HighNoon)
    Reply With Quote #8

    Quote:
    Originally Posted by Shameless View Post
    Not compatible with cs:go =\
    What not work in CS:GO? skybox, lighstyle or both?

    Quote:
    Originally Posted by Dr!fter View Post
    Code:
    Cvar: sv_skyname - Current name of the skybox texture
    Skybox should works in CS:GO
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    Root_
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    Old 11-09-2012 , 16:18   Re: [ANY] Advanced Map Light Style Config (HighNoon)
    Reply With Quote #9

    I was looking for this plugin for years... thank you! good job
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    StrikerMan780
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    Join Date: Jul 2009
    Location: Canada
    Old 12-13-2012 , 22:41   Re: [ANY] Advanced Map Light Style Config (HighNoon)
    Reply With Quote #10

    Would someone be willing to mod this so it is based on the Server Machine's actual time? Or is that what it does already?

    Last edited by StrikerMan780; 12-13-2012 at 23:59.
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