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[CS:GO] Terrible Enable Demolition Map Vote (0.2)


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Author
Sheepdude
SourceMod Donor
Join Date: Aug 2012
Location: Chicago
Plugin ID:
3294
Plugin Version:
0.2
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Ensures the map vote occurs during Demolition and Competitive matches.
    Old 10-14-2012 , 17:02   [CS:GO] Terrible Enable Demolition Map Vote (0.2)
    Reply With Quote #1

    Terrible Enable Demolition Map Vote

    Version 0.2


    Table of Contents
    ----------------------------------------------------
    Description
    Commands and Cvars
    Requirements
    Installation
    Dependencies
    Notes
    Download


    Description
    ----------------------------------------------------
    In Demolition and Competitive, it is possible for a team to clinch victory before a map vote has occurred. This plugin ensures that the map vote occurs every map.


    Commands and Cvars
    ----------------------------------------------------
    sm_tedmv_version Plugin Version
    sm_tedmv_enable (Default 1) Enable or disable plugin, 1 - enable, 0 - disable


    Requirements
    ----------------------------------------------------
    Counter-Strike: Global Offensive
    SourceMod 1.5.0+


    Installation
    ----------------------------------------------------
    Place tedmv.smx in your \addons\sourcemod\plugins directory.


    Dependencies
    ----------------------------------------------------
    mapchooser.smx

    Changelog
    ----------------------------------------------------
    • Version 0.1 (14 October 2012)
      -Initial Version
    • Version 0.2 (17 October 2012)
      -Plugin now uses cstrike functions to check team score
      -Plugin does not force a vote for mp_maxrounds 0

    Notes
    ----------------------------------------------------
    • You don't need this plugin if you are using roundtime instead of maxrounds to end maps.
    • The plugin forces a mapchooser vote whenever either team has won enough rounds (specifically, 2 less than half the maximum rounds). For instance, if there are 20 rounds in a match, the vote will occur when either the CT team or T team gets 8 wins.
    • Despite the name, this plugin works for competitive as well. You're welcome to modify the plugin to suit your specific server needs.


    Download
    ----------------------------------------------------
    Attached Files
    File Type: sp Get Plugin or Get Source (tedmv.sp - 697 views - 2.1 KB)
    File Type: smx tedmv.smx (3.0 KB, 545 views)
    __________________

    Last edited by Sheepdude; 11-29-2012 at 00:05. Reason: v0.2
    Sheepdude is offline
    Sheepdude
    SourceMod Donor
    Join Date: Aug 2012
    Location: Chicago
    Old 10-17-2012 , 12:08   Re: [CS:GO] Terrible Enable Demolition Map Vote
    Reply With Quote #2

    Version 0.2 (17 October 2012)
    -Plugin now uses cstrike functions to check team score
    -Plugin does not force a vote for mp_maxrounds 0

    Probably the final version, I can't think of any additional features.
    __________________
    Sheepdude is offline
    Sheepdude
    SourceMod Donor
    Join Date: Aug 2012
    Location: Chicago
    Old 11-29-2012 , 00:06   Re: [CS:GO] Terrible Enable Demolition Map Vote (0.2)
    Reply With Quote #3

    Whoops I guess the online compiler doesn't have the cstrike include, so I've uploaded the compiled plugin.
    __________________
    Sheepdude is offline
    sphinx
    Senior Member
    Join Date: Jun 2005
    Location: E.U. / localhost
    Old 06-01-2013 , 06:24   Re: [CS:GO] Terrible Enable Demolition Map Vote (0.2)
    Reply With Quote #4

    very useful plugin, 10x

    Last edited by sphinx; 06-01-2013 at 06:24.
    sphinx is offline
    kills
    AlliedModders Donor
    Join Date: Sep 2008
    Location: ROU
    Old 08-30-2013 , 15:45   Re: [CS:GO] Terrible Enable Demolition Map Vote (0.2)
    Reply With Quote #5

    After update valve of 08/29/2013 this plugin does not work pls fix ,crash my server
    kills is offline
    Reply



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