I made that /vipmenu would work only once per round but I can use it as many times as I can and VIP model doesn't change... Why?
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <hamsandwich>
#include <cstrike>
#include <fakemeta>
#include <xs>
#include <engine>
#include <fun>
#define FLAG ADMIN_IMMUNITY
new const MENU_POPUP[] = "misc/DeathRunVip/vip_menu_popup.wav"
new const MENU_OK[] = "misc/DeathRunVip/vip_menu_ok.wav"
new const VIP_CONNECT[] = "misc/DeathRunVip/vip_connect.wav"
#define MAXPLAYERS 32 + 1
static const COLOR[] = "^x04" //green
new gmsgSayText
new maxplayers
new cvar_gravity
new cvar_speed
new SayTxT
new bool:gbUsed[MAXPLAYERS]
new const vipmenu[][] =
{
"say /vipmenu", "say vipmenu", "say_team /vipmenu", "say_team vipmenu"
}
new gCylinderSprite;
public plugin_precache()
{
precache_model("models/player/DeathRunVip/DeathRunVip.mdl")
precache_sound(VIP_CONNECT)
precache_sound(MENU_POPUP)
precache_sound(MENU_OK)
gCylinderSprite = precache_model( "sprites/shockwave.spr" );
}
public plugin_init()
{
register_dictionary("drvip.txt");
register_plugin("Deathrun V.I.P", "3.0", "Unkolix")
cvar_gravity = register_cvar("dr_vip_gravity", "400")
cvar_speed = register_cvar("dr_vip_speed", "400")
RegisterHam(Ham_Spawn, "player", "bacon_spawn", 1)
register_forward(FM_SetClientKeyValue, "fw_SetClientKeyValue")
register_forward(FM_ClientUserInfoChanged, "fw_ClientUserInfoChanged")
register_clcmd("say /wantvip","ShowMotd")
register_event("ResetHUD", "resetModel", "b")
register_logevent( "eventRoundEnd", 2, "1=Round_End" )
maxplayers = get_maxplayers()
gmsgSayText = get_user_msgid("SayText")
register_clcmd("say", "handle_say")
for(new i = 0; i < sizeof vipmenu; i++)
register_clcmd(vipmenu[i], "cmdvipmenu", ADMIN_LEVEL_H)
SayTxT = get_user_msgid("SayText");
}
public resetModel(id, level, cid)
{
if (get_user_flags(id) & ADMIN_LEVEL_H)
{
cs_set_user_model(id, "DeathRunVip")
}
return PLUGIN_CONTINUE
}
public eventRoundEnd()
{
arrayset( gbUsed, false, MAXPLAYERS )
}
public client_disconnect(id)
{
gbUsed[id] = false;
}
public cmdvipmenu(id)
{
if( !gbUsed[id] )
{
if(is_user_alive(id) && get_user_flags(id) & ADMIN_LEVEL_H)
{
VIP_menu(id)
}
}
return PLUGIN_HANDLED
}
public client_connect(client)
{
if(get_user_flags(client) & FLAG)
{
client_cmd(client, "spk %s", VIP_CONNECT)
new name[32];
get_user_name(client, name, 31);
set_hudmessage( 0, 255, 0, -1.0, 0.29, 0, 6.0, 12.0 );
show_hudmessage( 0, "%L", name, "VIP_CONNECT");
}
}
public bacon_spawn(id)
{
if(!is_user_alive(id))
return
if(get_user_flags(id) & FLAG)
{
new iOrigin[ 3 ];
get_user_origin( id, iOrigin );
Create_BeamCylinder( iOrigin, 120, gCylinderSprite, 0, 0, 6, 16, 0, random( 0 ), random( 255 ), random( 0 ), 255, 0 );
Create_BeamCylinder( iOrigin, 120, gCylinderSprite, 0, 0, 6, 16, 0, random( 0 ), random( 255 ), random( 0 ), 255, 0 );
Create_BeamCylinder( iOrigin, 120, gCylinderSprite, 0, 0, 6, 16, 0, random( 0 ), random( 255 ), random( 0 ), 255, 0 );
}
}
public VIP_menu(id)
{
static CsTeams: team ; team = cs_get_user_team(id)
if(!is_user_alive(id))
return PLUGIN_HANDLED
client_cmd(id, "spk %s", MENU_POPUP)
new gmenu = menu_create("\y~::*V.I.P Menu*::~" , "Vip_Handler");
menu_additem(gmenu ,"\r255 \wHealth", "1" , 0);
menu_additem(gmenu ,"\r255 \wArmor", "2" , 0);
menu_additem(gmenu ,"\wGravity", "3" , 0);
menu_additem(gmenu ,"\wSpeed", "4" , 0);
menu_additem(gmenu ,"\wGrenades", "5", 0);
menu_additem(gmenu ,"\wNightVision (\rFor dark maps\w)", "6" , 0);
if(team == CS_TEAM_T)
{
menu_additem(gmenu ,"\wDeagle with \r2 ammo", "7" , 0);
}
menu_setprop(gmenu , MPROP_EXIT , MEXIT_ALL);
menu_display(id , gmenu , 0);
return PLUGIN_CONTINUE
}
public Vip_Handler(id, gmenu, item, player)
{
if(item == MENU_EXIT)
{
menu_destroy(gmenu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(gmenu, item, access, data, 5, iName, 63, callback)
new key = str_to_num(data)
switch(key)
{
case 1:
{
client_cmd(id, "spk %s", MENU_OK)
set_user_health(id, 255)
client_printcolor(player, "%L", "HEALTH")
gbUsed[id] = true;
}
case 2:
{
client_cmd(id, "spk %s", MENU_OK)
set_user_armor(id, 255)
client_printcolor(player, "%L", "ARMOR")
gbUsed[id] = true;
}
case 3:
{
client_cmd(id, "spk %s", MENU_OK)
new Float: gravity
gravity = get_pcvar_float(cvar_gravity) / 800
set_user_gravity(id, gravity)
client_printcolor(player, "%L", "GRAVITY")
gbUsed[id] = true;
}
case 4:
{
new Float: speed
speed = get_pcvar_float(cvar_speed)
client_cmd(id, "spk %s", MENU_OK)
set_user_maxspeed(id, speed)
client_printcolor(player, "%L", "SPEED")
gbUsed[id] = true;
}
case 5:
{
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_smokegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
client_cmd(id, "spk %s", MENU_OK)
client_printcolor(player, "%L", "GRENADES")
gbUsed[id] = true;
}
case 6:
{
cs_set_user_nvg(id)
client_cmd(id, "spk %s", MENU_OK)
client_printcolor(player, "%L", "NIGHT_VISION")
gbUsed[id] = true;
}
case 7:
{
give_item(id, "weapon_deagle")
new weapon_id = find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)
{
cs_set_weapon_ammo(weapon_id, 2);
}
client_cmd(id, "spk %s", MENU_OK)
client_printcolor(player, "%L", "DEAGLE")
gbUsed[id] = true;
}
}
menu_destroy(gmenu)
return PLUGIN_HANDLED;
}
public client_PreThink(id)
{
if(is_user_alive(id))
{
if(get_user_flags(id) & FLAG)
{
new oldbuttons = get_user_oldbutton(id);
oldbuttons &= ~IN_JUMP;
entity_set_int(id, EV_INT_oldbuttons, oldbuttons);
}
}
}
public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public client_putinserver(id)
{
if (!task_exists(id)) set_task(60.0, "PrintText" ,id)
}
public PrintText(id)
{
client_print(id, print_chat, "%L", "WANT_VIP")
}
stock Create_BeamCylinder( origin[ 3 ], addrad, sprite, startfrate, framerate, life, width, amplitude, red, green, blue, brightness, speed )
{
message_begin( MSG_PVS, SVC_TEMPENTITY, origin );
write_byte( TE_BEAMCYLINDER );
write_coord( origin[ 0 ] );
write_coord( origin[ 1 ] );
write_coord( origin[ 2 ] );
write_coord( origin[ 0 ] );
write_coord( origin[ 1 ] );
write_coord( origin[ 2 ] + addrad );
write_short( sprite );
write_byte( startfrate );
write_byte( framerate );
write_byte(life );
write_byte( width );
write_byte( amplitude );
write_byte( red );
write_byte( green );
write_byte( blue );
write_byte( brightness );
write_byte( speed );
message_end();
}
stock te_sprite(id, Float:origin[3], sprite, scale, brightness)
{
message_begin(MSG_ONE, SVC_TEMPENTITY, _, id)
write_byte(TE_SPRITE)
write_coord(floatround(origin[0]))
write_coord(floatround(origin[1]))
write_coord(floatround(origin[2]))
write_short(sprite)
write_byte(scale)
write_byte(brightness)
message_end()
}
stock normalize(Float:fIn[3], Float:fOut[3], Float:fMul)
{
new Float:fLen = xs_vec_len(fIn)
xs_vec_copy(fIn, fOut)
fOut[0] /= fLen, fOut[1] /= fLen, fOut[2] /= fLen
fOut[0] *= fMul, fOut[1] *= fMul, fOut[2] *= fMul
}
stock client_printcolor(const id, const input[], any:...)
{
new count = 1, players[32];
static msg[191];
vformat(msg,190,input,3);
replace_all(msg,190,"/g","^4");// green txt
replace_all(msg,190,"/y","^1");// orange txt
replace_all(msg,190,"/ctr","^3");// team txt
replace_all(msg,190,"/w","^0");// team txt
if (id) players[0] = id; else get_players(players,count,"ch");
for (new i = 0; i < count; i++)
if(is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, SayTxT, _, players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
public handle_say(id) {
new said[192]
read_args(said,192)
if(get_user_flags(id) & ADMIN_LEVEL_H)
{
if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
set_task(0.1,"print_adminlist",id)
}
return PLUGIN_CONTINUE
}
public print_adminlist(user, id)
{
if(get_user_flags(id) & ADMIN_LEVEL_H)
{
new adminnames[33][32]
new message[256]
new id, count, x, len
for(id = 1 ; id <= maxplayers ; id++)
if(is_user_connected(id))
if(get_user_flags(id) & ADMIN_LEVEL_H)
get_user_name(id, adminnames[count++], 31)
len = format(message, 255, "%s VIP's online: ", COLOR)
if(count > 0) {
for(x = 0 ; x < count ; x++) {
len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
if(len > 96 ) {
print_message(user, message)
len = format(message, 255, "%s ",COLOR)
}
}
print_message(user, message)
}
else {
len += format(message[len], 255-len, "There are no VIP's online.")
print_message(user, message)
}
}
}
print_message(id, msg[]) {
message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
write_byte(id)
write_string(msg)
message_end()
}