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Stupid menu, heeelp


  
 
 
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h3llzOr
Member
Join Date: Nov 2011
Old 09-28-2012 , 17:31   Stupid menu, heeelp
Reply With Quote #1

Hello all, can you help me with a problem about a menu ?
Initial code :
Code:
public MENU_ChangeRace( id, iRaceXP[MAX_RACES] )
{
    
    new szRaceName[MAX_RACES+1][64], i, pos, iKeys = 0, szMenu[512], szXP[16];

    // Get our race names
    for ( i = 0; i < get_pcvar_num( CVAR_wc3_races ); i++ )
    {
        lang_GetRaceName( i + 1, id, szRaceName[i], 63 );
    }

    pos += formatex( szMenu[pos], 512-pos, "%L", id, "MENU_SELECT_RACE" );

    // Then add the experience column
    if ( get_pcvar_num( CVAR_wc3_save_xp ) )
    {
        pos += formatex( szMenu[pos], 512-pos, "\R%L^n^n", id, "MENU_WORD_LEVEL" );
    }
    else
    {
        pos += formatex( szMenu[pos], 512-pos, "^n^n" );
    }

    // Build the changerace menu (for every race)
    for ( i = 0; i < get_pcvar_num( CVAR_wc3_races ); i++ )
    {
        num_to_str( iRaceXP[i], szXP, 15 );
        
        // Add the "Select a Hero" message if necessary
        if ( i == 4 )
        {
            pos += format( szMenu[pos], 512-pos, "%L", id, "SELECT_HERO" );
        }
        
        // User's current race
        if ( i == p_data[id][P_RACE] - 1 )
        {
            pos += formatex( szMenu[pos], 512-pos, "\d%d. %s\d\R%s^n", i + 1, szRaceName[i], ( (get_pcvar_num( CVAR_wc3_save_xp )) ? szXP : " " ) );

            iKeys |= (1<<i);
        }

        // Race the user wants to change to
        else if ( i == p_data[id][P_CHANGERACE] - 1 )
        {
            pos += formatex( szMenu[pos], 512-pos, "\r%d. %s\r\R%s^n", i + 1, szRaceName[i], ( (get_pcvar_num( CVAR_wc3_save_xp )) ? szXP : " " ) );

            iKeys |= (1<<i);
        }

        // All other cases
        else
        {
            /*
            new iRaceLimit = get_pcvar_num( CVAR_wc3_race_limit );
            new bool:bAllowRace = true;

            if ( iRaceLimit > 0 )
            {
                new iTotal[MAX_RACES];

                // Get how many people are using each race
                new iPlayers[32], iNumPlayers, i, iTarget;
                get_players( iPlayers, iNumPlayers );

                for ( i = 0; i < iNumPlayers; i++ )
                {
                    iTarget = iPlayers[i];

                    if ( iTarget != id && p_data[iTarget][P_RACE] > 0 && p_data[iTarget][P_RACE] <= get_pcvar_num( CVAR_wc3_races ) )
                    {
                        iTotal[p_data[iTarget][P_RACE]]++;
                    }
                }
                
                // Now if we have more races selected than iRaceLimit provides us with, then we need to increase iRaceLimit
                while ( HLPR_TotalUsingRaces( iTotal ) > iRaceLimit * get_playersnum() )
                {
                    iRaceLimit++;
                }

                // Check to see if there was an increase that was necessary
                if ( iRaceLimit > get_pcvar_num( CVAR_wc3_race_limit ) )
                {
                    WC3_Log( true, "Error, increase wc3_race_limit to at least %d", iRaceLimit );
                }

                if ( iTotal[i+1] >= iRaceLimit )
                {
                    bAllowRace = false;

                }
            }*/

            new bool:bAllowRace = true;

            // Check to see if the user can choose this race (are there too many of this race?)
            if ( bAllowRace )
            {
                pos += formatex( szMenu[pos], 512-pos, "\w%d. %s\y\R%s^n", i + 1, szRaceName[i], ( (get_pcvar_num( CVAR_wc3_save_xp )) ? szXP : " " ) );

                iKeys |= (1<<i);
            }

            // If not, display the race, but don't give them a key to press
            else
            {
                pos += formatex( szMenu[pos], 512-pos, "\d%d. %s\y\R%s^n", i + 1, szRaceName[i], ( (get_pcvar_num( CVAR_wc3_save_xp )) ? szXP : " " ) );
            }
        }

    }

    iKeys |= (1<<i);
    
    // This is needed so we can make the Auto-Select option "0" if the number of races is 9
    if ( get_pcvar_num( CVAR_wc3_races ) == 9 )
    {
        i = -1;
    }

    pos += format( szMenu[pos], 512-pos, "%L", id, "SELECT_RACE_FOOTER", i + 1 );
    
    // Add a cancel button to the bottom
    if ( get_pcvar_num( CVAR_wc3_races ) != 9 )
    {
        iKeys |= (1<<9);

        pos += format( szMenu[pos], 512-pos, "^n\w0. %L", id, "WORD_CANCEL" );
    }
    
    // Show the menu to the user!
    show_menu( id, iKeys, szMenu, -1 );

    return;
}

public _MENU_ChangeRace( id, key )
{

    if ( !WC3_Check() )
    {
        return PLUGIN_HANDLED;
    }
    
    // User pressed 0 (cancel)
    if ( get_pcvar_num( CVAR_wc3_races ) < 9 && key - 1 == get_pcvar_num( CVAR_wc3_races ) )
    {
        return PLUGIN_HANDLED;
    }

    // Save the current race data before we change
    DB_SaveXP( id, false );

    new iRace, iAutoSelectKey = KEY_0;
    
    if ( get_pcvar_num( CVAR_wc3_races ) != 9 )
    {
        iAutoSelectKey = get_pcvar_num( CVAR_wc3_races )
    }
    
    // Auto select a race
    if ( key == iAutoSelectKey )
    {
        iRace = random_num( 1, get_pcvar_num( CVAR_wc3_races ) );
    }

    // Otherwise race is set
    else
    {
        iRace = key + 1;
    }

    // User currently has a race
    if ( p_data[id][P_RACE] != 0 )
    {

        // Change the user's race at the start of next round
        if ( iRace != p_data[id][P_RACE] )
        {
            
            // Special message for csdm
            if ( CVAR_csdm_active > 0 && get_pcvar_num( CVAR_csdm_active ) == 1 )
            {
                client_print( id, print_center, "Your race will be changed when you respawn" );
            }    
            else
            {
                client_print( id, print_center, "%L", id, "CENTER_CHANGED_NEXT" );
            }

            p_data[id][P_CHANGERACE] = iRace;
        }

        // Do nothing
        else
        {
            p_data[id][P_CHANGERACE] = 0;
        }
    }

    // User doesn't have a race so give it to him!!!
    else
    {
        WC3_SetRace( id, iRace );
    }

    return PLUGIN_HANDLED;
}
And my version ( that i'm tyred to try to repair, because when i test it don't work, the server crashes, and doesn't appear in logs what is the problem ) :
Code:
// Function will display the changerace menu
public MENU_ChangeRace( id, iRaceXP[MAX_RACES] )
{
    
    new szRaceName[MAX_RACES+1][64], i, pos, iKeys = 0, szMenu[512], szXP[16];
    new iTotalRaces = clamp( get_pcvar_num( CVAR_wc3_races ), 1, MAX_RACES );

    // Get our race names
    for ( i = 0; i < RACES_PER_PAGE; i++ )
    {
        lang_GetRaceName( i + 1, id, szRaceName[i], 63 );
    }

    pos += formatex( szMenu[pos], 512-pos, "%L", id, "MENU_SELECT_RACE" );

    // Then add the experience column
    if ( get_pcvar_num( CVAR_wc3_save_xp ) )
    {
        pos += formatex( szMenu[pos], 512-pos, "\R%L^n^n", id, "MENU_WORD_LEVEL" );
    }
    else
    {
        pos += formatex( szMenu[pos], 512-pos, "^n^n" );
    }

    // Build the changerace menu (for every race)
    for ( i = 0; i < RACES_PER_PAGE; i++ )
    {
        num_to_str( iRaceXP[i], szXP, 15 );
        
        // User's current race
        if ( i == p_data[id][P_RACE] - 1 )
        {
            pos += formatex( szMenu[pos], 512-pos, "\d%d. %s\d\R%s^n", i + 1, szRaceName[i], ( (get_pcvar_num( CVAR_wc3_save_xp )) ? szXP : " " ) );

            iKeys |= (1<<i);
        }

        // Race the user wants to change to
        else if ( i == p_data[id][P_CHANGERACE] - 1 )
        {
            pos += formatex( szMenu[pos], 512-pos, "\r%d. %s\r\R%s^n", i + 1, szRaceName[i], ( (get_pcvar_num( CVAR_wc3_save_xp )) ? szXP : " " ) );

            iKeys |= (1<<i);
        }

        // All other cases
        else
        {
            /*
            new iRaceLimit = get_pcvar_num( CVAR_wc3_race_limit );
            new bool:bAllowRace = true;

            if ( iRaceLimit > 0 )
            {
                new iTotal[MAX_RACES];

                // Get how many people are using each race
                new iPlayers[32], iNumPlayers, i, iTarget;
                get_players( iPlayers, iNumPlayers );

                for ( i = 0; i < iNumPlayers; i++ )
                {
                    iTarget = iPlayers[i];

                    if ( iTarget != id && p_data[iTarget][P_RACE] > 0 && p_data[iTarget][P_RACE] <= get_pcvar_num( CVAR_wc3_races ) )
                    {
                        iTotal[p_data[iTarget][P_RACE]]++;
                    }
                }
                
                // Now if we have more races selected than iRaceLimit provides us with, then we need to increase iRaceLimit
                while ( HLPR_TotalUsingRaces( iTotal ) > iRaceLimit * get_playersnum() )
                {
                    iRaceLimit++;
                }

                // Check to see if there was an increase that was necessary
                if ( iRaceLimit > get_pcvar_num( CVAR_wc3_race_limit ) )
                {
                    WC3_Log( true, "Error, increase wc3_race_limit to at least %d", iRaceLimit );
                }

                if ( iTotal[i+1] >= iRaceLimit )
                {
                    bAllowRace = false;

                }
            }*/

            new bool:bAllowRace = true;

            // Check to see if the user can choose this race (are there too many of this race?)
            if ( bAllowRace )
            {
                pos += formatex( szMenu[pos], 512-pos, "\w%d. %s\y\R%s^n", i + 1, szRaceName[i], ( (get_pcvar_num( CVAR_wc3_save_xp )) ? szXP : " " ) );

                iKeys |= (1<<i);
            }

            // If not, display the race, but don't give them a key to press
            else
            {
                pos += formatex( szMenu[pos], 512-pos, "\d%d. %s\y\R%s^n", i + 1, szRaceName[i], ( (get_pcvar_num( CVAR_wc3_save_xp )) ? szXP : " " ) );
            }
        }

    }

    // Add a next button to the bottom
    if ( iTotalRaces > 8 )
    {
        iKeys |= (1<<8);

        pos += format( szMenu[pos], 512-pos, "^n\w9. %L", id, "WORD_NEXT" );
    }

    // Add a cancel button to the bottom
    iKeys |= (1<<9);
    pos += format( szMenu[pos], 512-pos, "^n\w0. %L", id, "WORD_CANCEL" );
    
    // Show the menu to the user!
    show_menu( id, iKeys, szMenu, -1 );

    return;
}

public _MENU_ChangeRace( id, key )
{

    if ( !WC3_Check() )
    {
        return PLUGIN_HANDLED;
    }
    
    // User pressed 0 (cancel)
    if ( key == KEY_0 )
    {
        return PLUGIN_HANDLED;
    }

    // Save the current race data before we change
    DB_SaveXP( id, false );

    new iRace, iNextPageKey = KEY_9;
        
    // Auto select a race
    if ( key == iNextPageKey )
    {
        MENU_ChangeRaceTwo( id );
    }
    // User currently has a race
    if ( p_data[id][P_RACE] != 0 )
    {

        // Change the user's race at the start of next round
        if ( iRace != p_data[id][P_RACE] )
        {
            
            // Special message for csdm
            if ( CVAR_csdm_active > 0 && get_pcvar_num( CVAR_csdm_active ) == 1 )
            {
                client_print( id, print_center, "Your race will be changed when you respawn" );
            }    
            else
            {
                client_print( id, print_center, "%L", id, "CENTER_CHANGED_NEXT" );
            }

            p_data[id][P_CHANGERACE] = iRace;
        }

        // Do nothing
        else
        {
            p_data[id][P_CHANGERACE] = 0;
        }
    }

    // User doesn't have a race so give it to him!!!
    else
    {
        WC3_SetRace( id, iRace );
    }

    return PLUGIN_HANDLED;
}

public MENU_ChangeRaceTwo( id )
{
    new szRaceName[MAX_RACES+1][64], i, pos, iKeys = 0, szMenu[512], szXP[16];
    new iTotalRaces = clamp( get_pcvar_num( CVAR_wc3_races ), 1, MAX_RACES );
    new iRaceXP[MAX_RACES];

    // Get our race names
    for ( i = 8; i < RACES_PER_PAGE_TWO; i++ )
    {
        lang_GetRaceName( i + 1, id, szRaceName[i], 63 );
    }

    pos += formatex( szMenu[pos], 512-pos, "%L", id, "MENU_SELECT_RACE" );

    // Then add the experience column
    if ( get_pcvar_num( CVAR_wc3_save_xp ) )
    {
        pos += formatex( szMenu[pos], 512-pos, "\R%L^n^n", id, "MENU_WORD_LEVEL" );
    }
    else
    {
        pos += formatex( szMenu[pos], 512-pos, "^n^n" );
    }

    // Build the changerace menu (for every race)
    for ( i = 1; i < RACES_PER_PAGE; i++ )
    {
        num_to_str( iRaceXP[i], szXP, 15 );
        
        // User's current race
        if ( i == p_data[id][P_RACE] - 1 )
        {
            pos += formatex( szMenu[pos], 512-pos, "\d%d. %s\d\R%s^n", i + 1, szRaceName[i], ( (get_pcvar_num( CVAR_wc3_save_xp )) ? szXP : " " ) );

            iKeys |= (1<<i);
        }

        // Race the user wants to change to
        else if ( i == p_data[id][P_CHANGERACE] - 1 )
        {
            pos += formatex( szMenu[pos], 512-pos, "\r%d. %s\r\R%s^n", i + 1, szRaceName[i], ( (get_pcvar_num( CVAR_wc3_save_xp )) ? szXP : " " ) );

            iKeys |= (1<<i);
        }

        // All other cases
        else
        {
            new bool:bAllowRace = true;

            // Check to see if the user can choose this race (are there too many of this race?)
            if ( bAllowRace )
            {
                pos += formatex( szMenu[pos], 512-pos, "\w%d. %s\y\R%s^n", i + 1, szRaceName[i], ( (get_pcvar_num( CVAR_wc3_save_xp )) ? szXP : " " ) );

                iKeys |= (1<<i);
            }

            // If not, display the race, but don't give them a key to press
            else
            {
                pos += formatex( szMenu[pos], 512-pos, "\d%d. %s\y\R%s^n", i + 1, szRaceName[i], ( (get_pcvar_num( CVAR_wc3_save_xp )) ? szXP : " " ) );
            }
        }

    }

    // Add a back button to the bottom
    if ( iTotalRaces > 8 )
    {
        iKeys |= (1<<8);

        pos += format( szMenu[pos], 512-pos, "^n\w9. %L", id, "WORD_BACK" );
    }

    // Add a cancel button to the bottom
    iKeys |= (1<<9);
    pos += format( szMenu[pos], 512-pos, "^n\w0. %L", id, "WORD_CANCEL" );
    
    // Show the menu to the user!
    show_menu( id, iKeys, szMenu, -1 );

    return;
}

public _MENU_ChangeRaceTwo( id, key )
{

    if ( !WC3_Check() )
    {
        return PLUGIN_HANDLED;
    }
    
    // User pressed 0 (cancel)
    if ( key == KEY_0 )
    {
        return PLUGIN_HANDLED;
    }

    // Save the current race data before we change
    DB_SaveXP( id, false );

    new iRace, iBackPageKey = KEY_9;
    new iRaceXP[MAX_RACES];
        
    // Auto select a race
    if ( key == iBackPageKey )
    {
        MENU_ChangeRace( id, iRaceXP );
    }
    // User currently has a race
    if ( p_data[id][P_RACE] != 0 )
    {

        // Change the user's race at the start of next round
        if ( iRace != p_data[id][P_RACE] )
        {
            
            // Special message for csdm
            if ( CVAR_csdm_active > 0 && get_pcvar_num( CVAR_csdm_active ) == 1 )
            {
                client_print( id, print_center, "Your race will be changed when you respawn" );
            }    
            else
            {
                client_print( id, print_center, "%L", id, "CENTER_CHANGED_NEXT" );
            }

            p_data[id][P_CHANGERACE] = iRace;
        }

        // Do nothing
        else
        {
            p_data[id][P_CHANGERACE] = 0;
        }
    }

    // User doesn't have a race so give it to him!!!
    else
    {
        WC3_SetRace( id, iRace );
    }

    return PLUGIN_HANDLED;
}
I have been try to create an 2nd page in changerace menu, but the server crashes when i'm press any button and i don't know how to solve it !
Please some help...
h3llzOr is offline
 



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