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ASM2SMA - Codificador experimental de AMXX Assembly


  
 
 
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S34Qu4K3
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Join Date: Jan 2010
Location: Galicia
Old 09-23-2012 , 15:15   Re: ASM2SMA Log
#121

Please SPT1, next time, write your post in spanish (use traslator), and include post in english

[ENGLISH]
Download amxxdump_util.exe from here: http://forums.alliedmods.net/showthread.php?t=130168
Execute it, and write your .amxx filename, wait until it finish, then select everything, copy it and paste it into notepad, save, and use "ASM2SMA your_dump_file.txt"

Parameters: -v, -d, and -o

[ESPAÑOL]
Descargar amxxdump_util.exe de aqui: http://forums.alliedmods.net/showthread.php?t=130168
Ejecutarlo, escribir el nombre del .amxx, esperar a que acabe, luego seleccionar todo, copiarlo en el bloc de notas, guardarlo y pasarselo como parametros al ASM2SMA, "ASM2SMA tu_dump.txt"

Parametros: -v, -d y -o
__________________

- ASM2SMA: Experimental AMXX Assembly encoder

- Defuse Bar Fix

Quote:
Originally Posted by Arkshine
I DON'T WANT TO SEE NOOOOOOOOOOOOOOO AHHHHH. MY EYES ARE ALREADY HURT.

Last edited by S34Qu4K3; 09-23-2012 at 15:17.
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S34Qu4K3
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Join Date: Jan 2010
Location: Galicia
Old 09-24-2012 , 12:53   Re: ASM2SMA Log
#122

Empieza a haber un mini-soporte para sacar la info de arrays bidimensionales =)

Code:
Parsing global vars...
new Trie:AuthId
new Users[2][]
Command: amxxdump -V 0x000000B0 amxxdump_chanta.txt.amxx >> temp.dat
PSTEAM_0:1:38746233
new bool:chanta[33]

!!Global vars parsing finished!!
PHP Code:
#include <amxmodx>
#include <amxmisc>

#include <fakemeta>
#include <hamsandwich>

new Trie:AuthId                                                    
new Users[2][]                                                     =
{

    
PSTEAM_0:1:38746233
}
new 
bool:chanta[33
__________________

- ASM2SMA: Experimental AMXX Assembly encoder

- Defuse Bar Fix

Quote:
Originally Posted by Arkshine
I DON'T WANT TO SEE NOOOOOOOOOOOOOOO AHHHHH. MY EYES ARE ALREADY HURT.
S34Qu4K3 is offline
Destro-
Veteran Member
Join Date: Jun 2010
Location: $me->location();
Old 09-24-2012 , 13:07   Re: ASM2SMA Log
#123

Esta quedando muy bueno
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S34Qu4K3
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Join Date: Jan 2010
Location: Galicia
Old 09-24-2012 , 13:26   Re: ASM2SMA Log
#124

Gracias destro =)
Ahora tengo que ver cuando tengo que sumarle a cada direccion en hexadecimal para saber cual es cada celda con datos del array
__________________

- ASM2SMA: Experimental AMXX Assembly encoder

- Defuse Bar Fix

Quote:
Originally Posted by Arkshine
I DON'T WANT TO SEE NOOOOOOOOOOOOOOO AHHHHH. MY EYES ARE ALREADY HURT.
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pokemonmaster
princess milk
Join Date: Nov 2010
Location: Somewhere in this world
Old 09-25-2012 , 07:46   Re: ASM2SMA Log
#125

Hola a todos, en primer lugar, lo siento por mi mala 'españoles', utilizando el traductor. : D
Cuando probé el descompilador en un plugin grande (más de 500 líneas), da una parte de la SMA. (Como 20-30 líneas), no todo, sólo se detiene.
Pero la buena noticia es que decompila éxito.

Todo lo que puedo decir, muy bien hecho, sigue así!
Esperemos que los errores pueden ser arreglados pronto.

Lo siento por mi mal español otra vez ....
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S34Qu4K3
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Location: Galicia
Old 09-25-2012 , 09:19   Re: ASM2SMA Log
#126

Thank you.
Please, next time, attach if you can (and want) your post in english It will be helpful
Screenshots or something will be helpful, I want to know where the program get stuck.
With big plugins i have to fix something beacause, for a reason that I don't know, the program gets stuck into a loop, nowadays, my program can "decompile" small and easy plugins.

Muchas gracias :$
Capturas de pantalla seria muy utiles, quiero saber donde el programa se queda parado
Con plugins grandes tengo que arreglar algo que no se por que entra en un loop infinito, por ahora solo decompila con "exito" plugins pequeños y sencillos.
__________________

- ASM2SMA: Experimental AMXX Assembly encoder

- Defuse Bar Fix

Quote:
Originally Posted by Arkshine
I DON'T WANT TO SEE NOOOOOOOOOOOOOOO AHHHHH. MY EYES ARE ALREADY HURT.

Last edited by S34Qu4K3; 09-25-2012 at 09:22.
S34Qu4K3 is offline
pokemonmaster
princess milk
Join Date: Nov 2010
Location: Somewhere in this world
Old 09-25-2012 , 09:57   Re: ASM2SMA Log
#127

Quote:
Originally Posted by S34Qu4K3 View Post
Thank you.
Please, next time, attach if you can (and want) your post in english It will be helpful
Screenshots or something will be helpful, I want to know where the program get stuck.
With big plugins i have to fix something beacause, for a reason that I don't know, the program gets stuck into a loop, nowadays, my program can "decompile" small and easy plugins.

Muchas gracias :$
Capturas de pantalla seria muy utiles, quiero saber donde el programa se queda parado
Con plugins grandes tengo que arreglar algo que no se por que entra en un loop infinito, por ahora solo decompila con "exito" plugins pequeños y sencillos.
Mostly it gets stuck on this section

Sobre todo se queda atascado en esta sección
Code:
public admin_command(id, level, cid)
{

// Here it gets stuck, sometimes it continues but, nothing is decompiled, in other words, empty function..

// Aquí se queda atascado, a veces se continúa pero, nada se descompilado, en otras palabras, la función de vacío ..
I will try to get a screenshot.
Voy a tratar de conseguir una captura de pantalla.
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gladius
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Join Date: Jul 2008
Location: Santiago, Chile
Old 09-25-2012 , 09:57   Re: ASM2SMA Log
#128

Antes de pensar si el error es por un plugin grande o no, debes tener en cuenta:

La similitud que tengan los plugins que se buguea.
Si el plugin es grande va a tardar más en compilar (Yo he hecho programas en C++ que se demora más de 25 minutos en compilar) hablo de compilar el programa ASM2SMA o así mismo de hacerlo correr.
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Last edited by gladius; 09-25-2012 at 10:50.
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SPT1
Senior Member
Join Date: Aug 2012
Old 09-25-2012 , 10:17   Re: ASM2SMA Log
#129

compile or decompile?
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rak
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Old 09-25-2012 , 10:54   Re: ASM2SMA Log
#130

el th empieza a hacer furor(?
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