Quote:
Originally Posted by GuskiS
Can someone give me a code or example how to remove muzzleflash effect from players view and world?
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From view you can't, because it's something attached to the models and are client-side.
From world, you can hook PrimaryAttack on each weapon and disable the EF_MUZZLEFLASH bit from the pev_effects bitmask of the weapon's owner.
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