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[Orpheu] How to set custom player animation


  
 
 
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avril-lavigne
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Join Date: Apr 2009
Old 09-12-2012 , 23:47   Re: [Orpheu] How to set custom player animation
Reply With Quote #6

I use this stock


PHP Code:
stock UTIL_PlayWeaponAnimation(const Player, const Sequence)
{
    
set_pev(Playerpev_weaponanimSequence)    
    
message_begin(MSG_ONE_UNRELIABLESVC_WEAPONANIM, .player Player)
    
write_byte(Sequence)
    
write_byte(pev(Playerpev_body))
    
message_end()

than look in HL model viewer what sequence to call
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Last edited by avril-lavigne; 09-12-2012 at 23:48.
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