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Fall Damage on event_damage


  
 
 
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Liverwiz
Veteran Member
Join Date: Feb 2010
Location: Maryland
Old 09-07-2012 , 12:23   Re: Fall Damage on event_damage
Reply With Quote #7

Quote:
Originally Posted by Arkshine View Post
get_param(3) , you mean read_data(3) ...
Yeah, that's what i mean. But it still doesn't work......


Quote:
Originally Posted by ConnorMcLeod View Post
Ham : http://forums.alliedmods.net/showpos...00&postcount=2
W/O Ham : http://forums.alliedmods.net/showpos...52&postcount=5
Second way may be not reliable, have not tested enough.
The first one i know works because i have that in many plugins.
But the second one isn't what i'm trying to do. I'm trying to NOT execute that function if it is fall damage.

The weird thing to me is that checking is_user_alive(attackerID) isn't working. Is the ground really alive?
What is this...Doctor Who?
__________________
What an elegant solution to a problem that doesn't need solving....

Last edited by Liverwiz; 09-07-2012 at 12:35.
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