Hello guys,i have a new question.I used CSX to check if player defuse the bomb.But how can i make something like that:
If player is defusing the bomb to work some code,if player stop defusing to work another code.How to do it?I only make that with public bomb_defusing(id).But how to check if player stop defusing?And i want to ask you another question too.Is it better to use loop with get_players for this function(public bomb_defusing()) or i dont have to use,becouse she can give me ID public bomb_defusing(id).