Originally Posted by doze
Good job with the plugin, however i would like to suggest a few improvements.
1.If you set a time limit for the bomb it can be bypassed by reconnecting, it would be nice if this is fixed, i am not sure how though, maybe a external mysql database will solve this ?
2.It would be nice if a message is displayed when a bomb is available again.
3.Would be nice if instead of time restriction there would be also a option to set for example a maximum of X number of bombs/map.
1. Ah ya.. I never really gave much thought to that to be honest. It is really only for admins on our server. I can easily add that though.
2. I had thought about that one. Should be easy enough.
3. I guess I can do that.. I'll just add another cvar or 2 for those options...
I may or may not just scrap this particular plugin and just create a 'weapons pack' of sorts. I already have these clusterbombs, plus I have already made spawnable/controllable laser turrets, combine mortars, rocket turrets, and lightsabers.
I've just been trying to get the death messages to post right (player A killed player B). I can get it to work with a bot from the SourceBot plugin but not for real players oddly enough.. The clusterbombs work properly, as they are just simple explosions. My other weapons still kill you don't get me wrong. It would just be nice for players to get credit for it. Just a matter of time really.
I have many others neat things too, like pilotable combine chopper plugin (with 3 passenger pods), extreme entity commands plugin, prop spawning plugin, user commands plugin (along the lines of sm_supercommands massive), and other stuff.. Just cleaning it all up before i release. Also, most of them use smlib, vphysics, sdkhooks, and some other extensions, and I am trying to reprogram the ones I can to use pure sourcemod first.
If only there were 48 hours in a day...