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Sprites/tga on hud [module]


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dias
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Old 08-29-2012 , 11:07   Re: Sprites/tga on hud [module]
Reply With Quote #11

^
- There is no ACG for linux =.=
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avril-lavigne
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Old 09-01-2012 , 18:08   Re: Sprites/tga on hud [module]
Reply With Quote #12

site is not accesible. - captcha .......... can some one upload it here?
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SpaceRip
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Old 09-01-2012 , 22:15   Re: Sprites/tga on hud [module]
Reply With Quote #13

There is so many things possible with c++ but nobody have time to do this.
Dont say that showing tga or sprite in hud by not client side is impossible just say that you dont know. ; )
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YamiKaitou
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Old 09-01-2012 , 22:39   Re: Sprites/tga on hud [module]
Reply With Quote #14

The HUD is controlled by the client, the server cannot force anything to be displayed that the client has not been enabled. Period.
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SpaceRip
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Old 09-01-2012 , 23:16   Re: Sprites/tga on hud [module]
Reply With Quote #15

Quote:
Originally Posted by YamiKaitou View Post
The HUD is controlled by the client, the server cannot force anything to be displayed that the client has not been enabled. Period.
I see, so that what i think is not allowed here
Also i think you know what i talking about.
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yokomo
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Old 09-01-2012 , 23:47   Re: Sprites/tga on hud [module]
Reply With Quote #16

C++ for the win.
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