What it does:
- Random low gravity on each new round
- Random knife rounds
- Random knife rounds with noclip
- Random AWP spawn at top of map ( can be turned off )
- On knife rounds each player will glow a random color
- Nades given depending on cvar value
- Gives an extra 10 bullets for scout
About AWP rounds:
If random AWP rounds are activated, a glowing AWP will be spawned at the top of the map ( the highest ledge ). Whoever gets to it first gets 145hp and can keep the AWP for that round only. The trick is, the player cannot drop the AWP once he has it. He will also be forced to drop all grenades.
- scoutz_nades "abc"
a: HE grenade
c: Smoke grenade
- scoutz_awp <0|1>
0: Do not spawn AWP
1: Spawn AWP
- This will only work on the map 'scoutzknivez'
- If you don't normally use 800 as your server's gravity, go to the line that says this and edit it:
#define DEFAULT_GRAV 800