Well .... I want to create an wall that is positionated like me (I'm refering at angles) ...I know how to do that ....but I want the wall to be solid ....how can I do that ?....I know how to use mins and maxs but these are reffered to the center of the entity and the center doesn't move it's angles

.....how can I move the center's of reference angles in order to gave the entity the right solid area ..like if it's created on diagonal the solid area won't be in orizontal ...I hope I explained pretty well, Please Help Me!