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Originally Posted by CsIosefin
Hello, set the id to each player connected? That is the first player to get connected to the server ID 1, and so on? If you set an id to each player how do I know?
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Your question makes very little sense. You can't set a player's ID. There are two different three different types of "ID"'s. One in the entity index, a value from 1 to <maxplayers>. The next is the "UserID" which is a number assigned to each player based on how many players have connected before since the server was first turned on. The third one is the SteamID which should be self explanatory.
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