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Your answer was not right.
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My answer is what you see when you search in the HLSDK. It's correct. Whatever you fail to change something with some code is irrelevant to this question.
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I did not provide any code since I don't know if it located in the main monster source or if it in any sub-source.This is pointed to someone which is familiar with HLSDK to answer at which line they check their distance/range they indicate to shoot.
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It's that hard to search ? You know what is the function related (CheckRangeAttack), why don't you just fucking read it ? The answer is inside.
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I said I have tried to modify where I suspected it to be, but there is no change.
They still shoot from the same distance they normally/default do.
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People are not clairvoyant. Saying "it doesn't work" doesn't help. If you don't show what you have done and tried, it's quite obvious nobody will able to help you.
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[EDIT: If you really need the source of them, here:]
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:facepalm:
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