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VIP Plugin 3.0 UPDATED


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akomismo
Member
Join Date: Aug 2012
Old 08-19-2012 , 02:08   Re: VIP Plugin 2.05
Reply With Quote #321

Quote:
Originally Posted by SplinteX View Post
ok thanks i added my sellf admin but i must do now is but this "NICK" "PASSWORD" "bit" "ab" in my user.ini ???
yes thesame procedure put it to "user.ini"
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akomismo
Member
Join Date: Aug 2012
Old 08-23-2012 , 21:14   Re: VIP Plugin 2.05
Reply With Quote #322

Quote:
Originally Posted by duja5 View Post
This should do

And learn to use edit...
Sir can add and make smoke grenade, defusal kit and D3/AU-1 auto rifle for VIPS ONLY? THANK U!!

Last edited by akomismo; 08-23-2012 at 21:15.
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Kh4zy
Junior Member
Join Date: Dec 2011
Old 08-28-2012 , 19:47   Re: VIP Plugin 2.05
Reply With Quote #323

Hmm, are this plugin still working? Looks really interesting
Is there by any chance to add people by steam ID with expire day on it, etc?
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akomismo
Member
Join Date: Aug 2012
Old 08-29-2012 , 02:27   Re: VIP Plugin 2.05
Reply With Quote #324

Quote:
Originally Posted by Kh4zy View Post
Hmm, are this plugin still working? Looks really interesting
Is there by any chance to add people by steam ID with expire day on it, etc?
yes still working and u can add people and expiration.
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qwas789
New Member
Join Date: Sep 2010
Old 09-07-2012 , 10:46   Re: VIP Plugin 2.05
Reply With Quote #325

Plugin bugged, if u die u dont get weapon menu next round....
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Ady20
Member
Join Date: Sep 2012
Old 09-29-2012 , 10:21   Re: VIP Plugin 2.05
Reply With Quote #326

How can I modify this to only get money for each hs? Nothing more?
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guipatinador
SourceMod Donner Party
Join Date: Oct 2009
Location: Poortugal
Old 09-29-2012 , 10:47   Re: VIP Plugin 2.05
Reply With Quote #327

Quote:
Originally Posted by Ady20 View Post
How can I modify this to only get money for each hs? Nothing more?
PHP Code:
#include < amxmodx >
#include < amxmisc >
#include < cstrike >

static PLUGIN[ ] = "money per hs"
static VERSION[ ] = "1.0.0"
static AUTHOR[ ] = "author"

#define MONEY_TO_GIVE 300

public plugin_init( )
{
    
register_pluginPLUGINVERSIONAUTHOR )
    
    
register_event"DeathMsg""EventDeath""a" )
}

public 
EventDeath( )
{
    new 
iAttacker read_data)
    new 
iVictim read_data)
    new 
iHeadShot read_data)
    new 
iTK
    
new iSuicide
    
    
if( cs_get_user_teamiAttacker ) == cs_get_user_teamiVictim ) )
        
iTK 1
    
    
else
        
iTK 0
    
    
if( iAttacker == iVictim )
        
iSuicide 1
    
    
else
        
iSuicide 0
    
    
if( iSuicide == || iTK == || iHeadShot == )
        return 
PLUGIN_CONTINUE
    
    
new iMoney cs_get_user_moneyiAttacker )
    
cs_set_user_moneyiAttackeriMoney MONEY_TO_GIVE)
    
    return 
PLUGIN_CONTINUE

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Ady20
Member
Join Date: Sep 2012
Old 09-29-2012 , 11:38   Re: VIP Plugin 2.05
Reply With Quote #328

It gives money to the victim not attacker :O
And how can I make it to give money instantly not after the victim is dead?
What do I need to modify? Ty.
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guipatinador
SourceMod Donner Party
Join Date: Oct 2009
Location: Poortugal
Old 09-29-2012 , 11:49   Re: VIP Plugin 2.05
Reply With Quote #329

That plugin gives money when you kill someone with a headshot.

You need to hook the damage and check if is headshot -> http://forums.alliedmods.net/showpos...8&postcount=71
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thekill
Senior Member
Join Date: Mar 2012
Old 10-01-2012 , 21:15   Re: VIP Plugin 2.05
Reply With Quote #330

How I can edit the menu plugin that comes only 1 time per round and not bugeen pipes?
PHP Code:
#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <hamsandwich>
static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpdmkbmhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new round;
new 
bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
 
new g_MsgSync2
#endif
public plugin_init()
{
 
register_plugin("VIP Eng Version""2.05""Dunno")
 
mpd register_cvar("money_per_damage","50")
 
mkb register_cvar("money_kill_bonus","1000")
 
mhb register_cvar("money_hs_bonus","2000")
 
health_add register_cvar("amx_vip_hp""30")
 
health_hs_add register_cvar("amx_vip_hp_hs""40")
 
health_max register_cvar("amx_vip_max_hp""500")
 
g_awp_active register_cvar("awp_active""0")
 
g_menu_active register_cvar("menu_active""1")
 
register_event("Damage","Damage","b")
 
register_event("DeathMsg","death_msg","a")
 
register_menucmd(register_menuid("rod"), Keysrod"Pressedrod")
 
register_clcmd("awp","HandleCmd")
 
register_clcmd("sg550","HandleCmd")
 
register_clcmd("g3sg1","HandleCmd")
 
register_event("CurWeapon""event_CurWeapon""be""1=1")
 
register_event("CurWeapon""event_CurWeaponn""be""1=1")
 
register_event("CurWeapon""event_CurWeaponnn""be""1=1")
 
register_clcmd("say /wantvip","ShowMotd")
 
maxplayers get_maxplayers()
 
gmsgSayText get_user_msgid("SayText")
 
register_clcmd("say""handle_say")
 
register_cvar("amx_contactinfo"CONTACTFCVAR_SERVER)
 
RegisterHam(Ham_Spawn"player""fwHamPlayerSpawnPost"1)
 
register_event("HLTV""event_new_round""a""1=0""2=0")
 
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
 
register_event("DeathMsg""hook_death""a""1>0")
 
register_event("Damage""on_damage""b""2!0""3=0""4!0")
 
g_MsgSync CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
 
g_MsgSync2 CreateHudSyncObj()
#endif
}
public 
on_damage(id)
{
 new 
attacker get_user_attacker(id)
#if defined DAMAGE_RECIEVED
 // id should be connected if this message is sent, but lets check anyway
 
if ( is_user_connected(id) && is_user_connected(attacker) )
 if (
get_user_flags(attacker) & ADMIN_RESERVATION)
 {
  new 
damage read_data(2)
  
set_hudmessage(255000.450.5020.14.00.10.1, -1)
  
ShowSyncHudMsg(idg_MsgSync2"%i^n"damage)
#else
 
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_RESERVATION) )
 {
  new 
damage read_data(2)
#endif
  
set_hudmessage(0100200, -1.00.5520.14.00.020.02, -1)
  
ShowSyncHudMsg(attackerg_MsgSync"%i^n"damage)
 }
}
public 
Damage(id)
{
 new 
weaponhitpointattacker get_user_attacker(id,weapon,hitpoint)
 if(
attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
 if (
get_user_flags(attacker) & ADMIN_RESERVATION)
 {
  new 
money read_data(2) * get_pcvar_num(mpd)
  if(
hitpoint==1money += get_pcvar_num(mhb)
  
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
 }
}
public 
death_msg()
{
 if(
read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}
 
public 
fwHamPlayerSpawnPost() {
 new 
players[32], playerpnum;
 
get_players(playerspnum"a");
 for(new 
0pnumi++)
 {
  
player players[i];
  if(
is_user_alive(player) && get_user_flags(player) & ADMIN_RESERVATION)
  {
  
give_item(player"weapon_hegrenade");
  
give_item(player"weapon_flashbang");
  
give_item(player"weapon_flashbang");
  
give_item(player"weapon_smokegrenade");
  
give_item(player"item_assaultsuit");
  
give_item(player"item_thighpack");
  
Showrod(player);
  }
 }
 return 
PLUGIN_HANDLED
}
public 
event_new_round()
{
 
round++;
 new 
players[32], playerpnum;
 
get_players(playerspnum"a");
 for(new 
0pnumi++)
 {
  
player players[i];
  if(
get_user_flags(player) & ADMIN_RESERVATION)
  {
  if (!
get_pcvar_num(g_menu_active))
   return 
PLUGIN_CONTINUE
  
if(round 2)
  {
   
Showrod(player);
  }
  }
 }
 return 
PLUGIN_HANDLED
}
public 
Event_RoundRestart(id)
{
 
round=0;
}
public 
hook_death()
{
   
// Killer id
   
nKiller read_data(1)
 
   if ( (
read_data(3) == 1) && (read_data(5) == 0) )
   {
      
nHp_add get_pcvar_num (health_hs_add)
   }
   else
      
nHp_add get_pcvar_num (health_add)
   
nHp_max get_pcvar_num (health_max)
   
// Updating Killer HP
   
if(!(get_user_flags(nKiller) & ADMIN_RESERVATION))
   return;
   
nKiller_hp get_user_health(nKiller)
   
nKiller_hp += nHp_add
   
// Maximum HP check
   
if (nKiller_hp nHp_maxnKiller_hp nHp_max
   set_user_health
(nKillernKiller_hp)
   
// Hud message "Healed +15/+30 hp"
   
set_hudmessage(02550, -1.00.1501.01.00.10.1, -1)
   
show_hudmessage(nKiller"Healed +%d hp"nHp_add)
   
// Screen fading
   
message_begin(MSG_ONEget_user_msgid("ScreenFade"), {0,0,0}, nKiller)
   
write_short(1<<10)
   
write_short(1<<10)
   
write_short(0x0000)
   
write_byte(0)
   
write_byte(0)
   
write_byte(200)
   
write_byte(75)
   
message_end()
 
}
public 
Showrod(id) {
 
show_menu(idKeysrod"Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle ^n\w3. Get AWP+Deagle^n0. Exit^n", -1"rod"// Display menu
}
public 
Pressedrod(idkey) {
 
/* Menu:
 * VIP Menu
 * 1. Get M4A1+Deagle
 * 2. Get AK47+Deagle
 * 3. Get AWP+Deagle
 * 0. Exit
 */
 
switch (key) {
  case 
0: {
   if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
    
HasC4[id] = true;
   else
    
HasC4[id] = false;
 
   
strip_user_weapons (id)
   
give_item(id,"weapon_m4a1")
   
give_item(id,"ammo_556nato")
   
give_item(id,"ammo_556nato")
   
give_item(id,"ammo_556nato")
   
give_item(id,"weapon_deagle")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"weapon_knife")
   
give_item(id,"weapon_hegrenade")
   
give_item(id"weapon_flashbang");
   
give_item(id"weapon_flashbang");
   
give_item(id"weapon_smokegrenade");
   
give_item(id"item_assaultsuit");
   
give_item(id"item_thighpack");
   
client_print(idprint_center"You Taked Free M4A1 and Deagle")
 
   if (
HasC4[id])
   {
    
give_item(id"weapon_c4");
    
cs_set_user_plantid );
   }
   }
  case 
1: {
   if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
    
HasC4[id] = true;
   else
    
HasC4[id] = false;
 
   
strip_user_weapons (id)
   
give_item(id,"weapon_ak47")
   
give_item(id,"ammo_762nato")
   
give_item(id,"ammo_762nato")
   
give_item(id,"ammo_762nato")
   
give_item(id,"weapon_deagle")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"ammo_50ae")
   
give_item(id,"weapon_knife")
   
give_item(id,"weapon_hegrenade")
   
give_item(id"weapon_flashbang");
   
give_item(id"weapon_flashbang");
   
give_item(id"weapon_smokegrenade");
   
give_item(id"item_assaultsuit");
   
give_item(id"item_thighpack");
   
client_print(idprint_center"You Taked Free AK47 and Deagle")
 
   if (
HasC4[id])
   {
    
give_item(id"weapon_c4");
    
cs_set_user_plantid );
   }
   }
   case 
2: {
    if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
    
HasC4[id] = true;
    else
    
HasC4[id] = false;
 
    
strip_user_weapons (id)
    
give_item(id,"weapon_awp")
    
give_item(id,"ammo_338magnum")
    
give_item(id,"ammo_338magnum")
    
give_item(id,"ammo_338magnum")
    
give_item(id,"weapon_deagle")
    
give_item(id,"ammo_50ae")
    
give_item(id,"ammo_50ae")
    
give_item(id,"ammo_50ae")
    
give_item(id,"ammo_50ae")
    
give_item(id,"ammo_50ae")
    
give_item(id,"ammo_50ae")
    
give_item(id,"ammo_50ae")
    
give_item(id,"weapon_knife")
    
give_item(id,"weapon_hegrenade")
    
give_item(id"weapon_flashbang");
    
give_item(id"weapon_flashbang");
    
give_item(id"weapon_smokegrenade");
    
give_item(id"item_assaultsuit");
    
give_item(id"item_thighpack");
    
client_print(idprint_center"You Taked Free AWP and Deagle")
   
    if (
HasC4[id])
   {
    
give_item(id"weapon_c4");
    
cs_set_user_plantid );
   }
   }
  case 
9: {
  }
 }
 return 
PLUGIN_CONTINUE
}
public 
HandleCmd(id){
 if (!
get_pcvar_num(g_awp_active))
      return 
PLUGIN_CONTINUE
 
if(get_user_flags(id) & ADMIN_RESERVATION)
  return 
PLUGIN_CONTINUE
 client_print
(idprint_center"Sniper's Only For VIP's")
 return 
PLUGIN_HANDLED
}
 
public 
event_CurWeapon(id)
 {
 if(
read_data(2) == CSW_AWP)
  {
  if(!(
get_user_flags(id) & ADMIN_RESERVATION))
   {
   
client_print(idprint_center"Sniper's Only For VIP's")
   
client_cmd(id"drop")
   }
  }
 return 
PLUGIN_HANDLED
}
public 
event_CurWeaponn(id)
 {
 if(
read_data(2) == CSW_SG550)
  {
  if(!(
get_user_flags(id) & ADMIN_RESERVATION))
   {
   
client_print(idprint_center"Sniper's Only For VIP's")
   
client_cmd(id"drop")
   }
  }
 return 
PLUGIN_HANDLED
}
public 
event_CurWeaponnn(id)
 {
 if(
read_data(2) == CSW_G3SG1)
  {
  if(!(
get_user_flags(id) & ADMIN_RESERVATION))
   {
   
client_print(idprint_center"Sniper's Only For VIP's")
   
client_cmd(id"drop")
   }
  }
 return 
PLUGIN_HANDLED
}
public 
ShowMotd(id)
{
 
show_motd(id"vip.txt")
}
public 
client_authorized(id)
{
 
set_task(30.0"PrintText" ,id)
}
public 
PrintText(id)
{
 
client_print(idprint_chat"[VIP] write /wantvip and u will see how get VIP and VIP privilegies.")
}
public 
handle_say(id) {
 new 
said[192]
 
read_args(said,192)
 if( ( 
containi(said"who") != -&& containi(said"admin") != -) || contain(said"/vips") != -)
  
set_task(0.1,"print_adminlist",id)
 return 
PLUGIN_CONTINUE
}
public 
print_adminlist(user)
{
 new 
adminnames[33][32]
 new 
message[256]
 new 
contactinfo[256], contact[112]
 new 
idcountxlen
 
 
for(id id <= maxplayers id++)
  if(
is_user_connected(id))
   if(
get_user_flags(id) & ADMIN_RESERVATION)
    
get_user_name(idadminnames[count++], 31)
 
len format(message255"%s VIP ONLINE: ",COLOR)
 if(
count 0) {
  for(
count x++) {
   
len += format(message[len], 255-len"%s%s "adminnames[x], < (count-1) ? ", ":"")
   if(
len 96 ) {
    
print_message(usermessage)
    
len format(message255"%s ",COLOR)
   }
  }
  
print_message(usermessage)
 }
 else {
  
len += format(message[len], 255-len"No VIP online.")
  
print_message(usermessage)
 }
 
 
get_cvar_string("amx_contactinfo"contact63)
 if(
contact[0])  {
  
format(contactinfo111"%s Contact Server Admin -- %s"COLORcontact)
  
print_message(usercontactinfo)
 }
}
print_message(idmsg[]) {
 
message_begin(MSG_ONEgmsgSayText, {0,0,0}, id)
 
write_byte(id)
 
write_string(msg)
 
message_end()

PD: I use google translator sorry for my bad english
thekill is offline
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