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Grenade damage from Ham_TakeDamage


  
 
 
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Liverwiz
Veteran Member
Join Date: Feb 2010
Location: Maryland
Old 08-23-2012 , 12:01   Re: Grenade damage from Ham_TakeDamage
Reply With Quote #3

Ah, thank you. I didn't get that far in my searching.
That's weird, though, considering....

Code:
	// do damage
	if ( !( pev->spawnflags & SF_ENVEXPLOSION_NODAMAGE ) )
	{
		RadiusDamage ( pev, pev, m_iMagnitude, CLASS_NONE, DMG_BLAST );
	}
from the explode.cpp in HLSDK
But i suppose that is doing other types of explosion damage, not grenades.
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