I'm trying to achieve an AFK manager which will be different than others...
Basically afk managers check if a player has moved (origin changes) in an infinite task flagged "b".
However, I find this method not the best to check for afks... indeed if someone moves his mouse for example without changing position, he would still be considered afk.
I was wondering...
1- Is there a hook we could set which would fire on every player move (including moving mouse and such?)
2- In the case that hypothetic hook is not possible in question #1, instead of having a task which loops say at each 5 seconds, is there a hook we could have which would fire on each time the position of a player changes?
3- Any other ideas?