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How to hook what player buys?


  
 
 
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Re4per
Junior Member
Join Date: Aug 2012
Old 08-19-2012 , 04:29   Re: How to hook what player buys?
Reply With Quote #8

I create a variable that holds players money. It only descends when he buys something and only ascends in some specific situations. When someone is killed or new round starts, players money is set to the sum in the variable, so he doesn't get money of kills and new rounds.

Connors method works perfectly.

Last edited by Re4per; 08-19-2012 at 04:30.
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