so if you would like to receive a player class use this, right?
Code:
new ent, Float:origin[3], Float:radius;
while((ent = find_ent_in_sphere(ent,origin,radius)) != 0) {
new classname[32];
entity_get_int(ent,EV_INT_playerclass,classname,31);
client_print(0,print_console,"%s (%d)^n",classname,ent);
}
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