Would you format all that in one public funtion? or save every class with its abbilities in a diffrent function?
if you would save all that in one function then i pretty sure that you're way would require more cpu and get more peaks.
also you need to think about how userfriendly managing you're tables on you're database would become
from my expierence with my knifemod bits vaultsaving made by exolent, became buggy for alot of hosters, I myself had problems with it but that's becous of the skins saving method ut sometimes ppl would have upgrades that they didnt even buy.
if you would change the saving and loading of the wow plugin then you have to edit everywhere where that function is called to make you're changes apply in the correct way depending on what needs to be saved so you would need to make checks for what races and abilities they just bought or etc (idk how wow mod works :p)
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[CSGO/CSS] Mmorpg - an extensive XP/level modulair platform
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