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sqlload_id() :: Connect Error:


  
 
 
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CS-A-Roland
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Join Date: Jul 2009
Old 08-10-2012 , 13:21   sqlload_id() :: Connect Error:
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Hey there...


again a Problem, and i think this time it's a Bot problem. I saving data to a database by STEAM_ID, and all works fine for players. But if the map starts after a mapchange my bots connect and i get errors like this here:

Quote:
L 08/10/2012 - 09:09:43: [wowmod.amxx] [WowMOD] Client [1] connected... ( Player account )
L 08/10/2012 - 09:09:43: [wowmod.amxx] [WowMOD] Client [3] connected... ( Player account )
L 08/10/2012 - 09:09:43: [wowmod.amxx] WowMOD SQL :: sqlload_id() :: Connect Error: Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)
L 08/10/2012 - 09:09:44: [amxbans_main.amxx] [AMXBans] AMXBans 6.0.0 ist online
L 08/10/2012 - 09:09:44: [wowmod.amxx] WowMOD SQL :: sqlload_id() :: Connect Error: Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)
L 08/10/2012 - 09:09:44: [wowmod.amxx] [WowMOD] Client [4] connected... ( Player account )
L 08/10/2012 - 09:09:44: [wowmod.amxx] WowMOD SQL :: sqlload_id() :: Connect Error: Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)
L 08/10/2012 - 09:09:44: [wowmod.amxx] [WowMOD] CLEANUP: Removing task id [200]
L 08/10/2012 - 09:09:44: [amxbans_main.amxx] [AMXBans] Keine Gruende in der Datenbank gefunden. Statische Gruende wurden statt dessen geladen
L 08/10/2012 - 09:09:44: [wowmod.amxx] WowMOD SQL :: sqlload_id() :: Connect Error: Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)
L 08/10/2012 - 09:09:44: [wowmod.amxx] [WowMOD] Client [5] connected... ( Player account )
L 08/10/2012 - 09:09:44: [wowmod.amxx] WowMOD SQL :: Loading Configuration File...
L 08/10/2012 - 09:09:44: [wowmod.amxx] WowMOD SQL :: Configuration File Loaded [OK]
L 08/10/2012 - 09:09:44: [wowmod.amxx] WowMOD SQL :: sqlload_id() :: Connect Error: Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)
L 08/10/2012 - 09:09:44: [wowmod.amxx] [WowMOD] CLEANUP: Removing task id [200]
L 08/10/2012 - 09:09:44: [wowmod.amxx] WowMOD SQL :: sqlload_id() :: Connect Error: Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)
L 08/10/2012 - 09:09:44: [wowmod.amxx] [WowMOD] Client [6] connected... ( Player account )
L 08/10/2012 - 09:09:44: [wowmod.amxx] WowMOD SQL :: sqlload_id() :: Connect Error: Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)
L 08/10/2012 - 09:09:44: [wowmod.amxx] [WowMOD] CLEANUP: Removing task id [200]
L 08/10/2012 - 09:09:45: [wowmod.amxx] WowMOD SQL :: sqlload_id() :: Connect Error: Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)
L 08/10/2012 - 09:09:45: [wowmod.amxx] [WowMOD] Client [7] connected... ( Player account )
L 08/10/2012 - 09:09:45: [wowmod.amxx] WowMOD SQL :: Config Report: host=(127.0.0.1) user=(USER) pass=(PASS) db=(DATABASE)
L 08/10/2012 - 09:09:45: [wowmod.amxx] WowMOD SQL :: Connected [OK]
All this Client [1] are Bots or my HLTV! How can i ignore them or save it by their name if i use the steamid funcion to save the data of my players?!
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