Quote:
Originally Posted by Tylerst
If you're worried about lag, I released a plugin to fix that a couple days ago: Ball Projectile Limit
Otherwise, I left the code in for the admin check:
Code:
//Sandman, Wrap Assassin - Admin Check(Old Plugin Behavior)
case 44, 648:
{
if(!CheckCommandAccess(client, "sm_fia_adminflag", ADMFLAG_SLAY)) return;
SetAmmo(client, iWeapon);
}
Just remove the cases from the Type2 Weapons area and uncomment this(remove the /* */ )
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Ok going to make the edits I did to your code as seen above.... that way only those with SLAY permissions can access unlimited ammo for both sandman and wrap assassin but not someone else I give it to or that can enable it such as thru flag "o" or CUSTOM1 .. correct?