which entity constant makes an entity transperent?
and how do i know what each line do there?
http://www.amxmodx.org/funcwiki.php?go=module&id=3
for example:
Code:
EV_FL_ltime,
EV_FL_nextthink,
EV_FL_gravity,
EV_FL_friction,
EV_FL_frame,
is there a tutorial that explain what each line do there?
another question:
these part of code was taken from AMX_GORE plugin. this part is the decals that are beeing painted on the ground and walls around a guy that got hit. (or killed)
Code:
// Blood decals
#if CZERO
static const blood_small[8] = {202,203,204,205,206,207,208,209}
#else
static const blood_small[7] = {190,191,192,193,194,195,197}
#endif
Code:
// Blood decals
#if CZERO
static const blood_large[2] = {216,217}
#else
static const blood_large[2] = {204,205}
#endif
those numbers are for red decals...(190,191,192,193,194,195,197,204,205 )
what are the numbers for the green decal?