Don't need to check if players are connected. get_players do that.
The problem is :
PHP Code:
for(new i = 0; i < numT; i++)
And there are some things which can be optimized ..
PHP Code:
if(cs_get_user_team(id) != CS_TEAM_CT)
{
ChatColor(id, "%d Si komanda skirta tik priziuretojams.", PREFIX)
}
else if(!is_user_alive(id))
{
ChatColor(id, "%d Turi buti gyvas, noredamas naudoti /box komanda.", PREFIX)
}
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