Is there a way to handle a score/death change ?
for example, if some
plugin in server is making +1 kills or +1 deaths, i need some function which will be triggered.. something like:
Code:
public client_handle_kills_deaths_change(id, kills, deaths){
// do something with score
}
functions like client_death() will not help, because they triggering when client really dies not when death is set +1