Raised This Month: $ Target: $400
 0% 

Rush prevention....


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
Jordan
Veteran Member
Join Date: Aug 2005
Old 11-06-2005 , 23:35  
Reply With Quote #1

Kind of. I was thinking, random spots on the map, the player walks in it, and then just amx_bury - doesn't even need slowmo. Just the random spots ;)

Hm... edit:

What if we used vectors? I mean, we could set a certain distance, right?
Jordan is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 23:40.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode