Trying to make Upgrade menus pop up for a player when they reacha certain level. Instead of doing it the super hard/long way by saying if their lvl = that show menu.
How can I set it so the menu pops up, when they gain a level?
Some of my defines and such:
Code:
new PlayerClass[33]
new PlayerXP[33]
new PlayerLevel[33]
new const CLASSES[MAXCLASSES][] = {
"None",
"Tank",
"Swift",
"Shadow",
"Healer",
"Shinobi",
"Seer"
}
new msgtext
new const LEVELS[20] = {
100,
200,
400,
800,
1600,
3200,
6400,
12800,
25600,
51200,
64000,
76800,
89600,
102400,
115200,
128000,
140800,
153600,
166400,
179200
}
Code:
register_menucmd(register_menuid("menu_ChooseUpgrades"),1023,"DoChooseUpgrades");