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99red99
Junior Member
Join Date: Apr 2012
Old 07-01-2012 , 05:26   Re: VIP help
#3

1. Potreboval bych kdyby ste upravil to ze moznost vyberu VIP zbrani by bylo az po 3 kole
2.Bych potreboval udelat to ze kdyz si vyberu zbran tak aby se mi to uz nezobrazovalo (viz screen http://2i.cz/7e656b4192) Kdyz kliknu na 4 tak se nic nedeje . Děkuji

Pridavam jeste kod

Code:
#include <amxmodx>
#include <hamsandwich>
#include <fakemeta>
#include <fun>
#include <cstrike>

#define VIP ADMIN_LEVEL_H

static const START[] = "^1[^4Gamesplace.cz^1]"
static const MENU[] = "Gamesplace.cz"
static const BUY[] = "^3www.Gamesplace.cz^1"

//new player_t[] = "Fg_t" //Název T VIP modelu bez .mdl
//new player_ct[] = "Fg_ct" //Název CT VIP modelu bez .mdl

//new precache_ct[] = "models/player/gameart_ct/Fg_ct.mdl" //Cesta k CT VIP modelu
//new precache_t[] = "models/player/gameart_t/Fg_t.mdl" //Cesta k T VIP modelu

// ID variables
new Menu[33], Round[33], Weapon[33], bool: HasC4[33]
new maxplayers
//cvars
new killHP, hskillHP, killMoney, hskillMoney, maxHP
new onoffhp1[33], onfoffhphs1[33], onoffmoney1[33]
new onoffmoney, onoffhp, onoffskin, onoffnastav, onoffhs, onoffmenu

new g_hudmsg1, g_hudmsg2

public plugin_init() 
{
   register_plugin("VIP Menu", "3.2", "Pur3")
   
   RegisterHam(Ham_Spawn, "player", "player_spawn", 1)
   RegisterHam(Ham_Killed, "player", "player_killed")
   register_logevent("round_first", 3, "0=World triggered", "2=Restart_Round")
   register_logevent("round_first", 3, "0=World triggered", "1=Game_Commencing")
   
   register_event("Damage", "player_damage", "b", "2!0", "3=0", "4!0")
   
   register_clcmd("say /menu", "cmd_menu")
   register_clcmd("say /nastavenia", "cmd_nastaveni")
   register_clcmd("say /vips", "print_adminlist")
   register_clcmd("say_team /menu", "cmd_menu")
   register_clcmd("say_team /nastavenia", "cmd_nastaveni")
   register_clcmd("say_team /vips", "print_adminlist")
   register_clcmd("say /rs", "cmd_resetscore")
   register_clcmd("say /vip", "cmd_motd")
   
   onoffmoney   = register_cvar("vip_OnOffMoney",   "1")
   onoffhp      = register_cvar("vip_OnOffHP",      "1")
   onoffhs      = register_cvar("vip_OnOffHPHS",   "1") // HP za hlavu
   onoffskin   = register_cvar("vip_OnOffSkins",   "1")
   onoffnastav   = register_cvar("vip_OnOffNastaveni",    "1")
   onoffmenu   = register_cvar("vip_OnOffMenu",    "1")
   
   killHP       = register_cvar("vip_killHP",       "10")
   hskillHP    = register_cvar("vip_hskillHP",    "15") // Bonus za HS
   killMoney    = register_cvar("vip_killMoney",    "200")
   hskillMoney    = register_cvar("vip_hskillMoney",    "300") // Bonus za HS
   maxHP       = register_cvar("vip_maxHP",       "130")
   
   maxplayers = get_maxplayers()
   g_hudmsg1 = CreateHudSyncObj()   
   g_hudmsg2 = CreateHudSyncObj()
}



public cmd_motd(id)
{
   show_motd(id, "vip.txt", "VIP vyhody")
}

public client_putinserver(id)
{
   Weapon[id] = 0
   Round[id] = 0
   Menu[id] = 1
   
   onoffhp1[id] = 1
   onfoffhphs1[id] = 1
   onoffmoney1[id] = 1
}

public cmd_resetscore(id)
{
   if(get_user_flags(id) & VIP)
   {
      set_user_frags(id, 0)
      cs_set_user_deaths(id, 0)
      
      client_print_color(id, "%s Uspesne si si resetoval skore!", START)
   }
   else
   {
      client_print_color(id, "%s Pokial si chces resetovat skore kup si VIP na www.gameart.eu", START)
   }
}

public round_first()
{
   for(new i = 0 ; i < maxplayers ; i++)
   {
      Round[i] = 0
   }

}

public cmd_menu(id)
{
   if(get_pcvar_num(onoffmenu))
   {
      if(is_user_alive(id))
      {
         static item[64]
         
         formatex(item, charsmax(item), "\wG\yamesplace.cz", MENU)
         new menu = menu_create(item, "menu_handler")
         
         formatex(item, charsmax(item), "\wM4A1 + Deagle! \r(VIP)")
         menu_additem(menu, item, "1", 0)
         
         formatex(item, charsmax(item), "\wAK47 + Deagle! \r(VIP)")
         menu_additem(menu, item, "2", 0)
         
         formatex(item, charsmax(item), "\wAWP + Deagle  \r(VIP)")
         menu_additem(menu, item, "3", 0)
         
                  
         formatex(item, charsmax(item), "\rNezobrazovat")
         menu_additem(menu, item, "7", 0)

         formatex(item, charsmax(item), "\rU\wzavriet")
         menu_additem(menu, item, "8", 0)
         
         
         menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER)
         menu_setprop(menu, MPROP_NUMBER_COLOR, "\w" )
         menu_display(id, menu, 0)
      }
   }
}

public menu_handler(id, menu, item)
{
   new data[6], iName[64]
   new access, callback
   menu_item_getinfo(menu, item, access, data,5, iName, 63, callback)
   
   new key = str_to_num(data)
   
   switch(key)
   {
      case 1:
      {
         if(get_user_flags(id) & VIP)
         {
            if(Round[id] > 1)
            {
               if(!Weapon[id])
               {
                  if(user_has_weapon(id, CSW_C4) && cs_get_user_team(id) & CS_TEAM_T)
                     HasC4[id] = true
                  else
                     HasC4[id] = false
                  
                  Weapon[id] = 1
                  
                  strip_user_weapons(id)
                  
                  if(HasC4[id]) {
                     give_item(id, "weapon_c4")
                     cs_set_user_plant(id)
                  }
                  
                  give_item(id, "weapon_m4a1")
                  give_item(id, "weapon_deagle")
                  give_item(id, "weapon_knife")
                  
                  give_item(id, "weapon_hegrenade")
                  give_item(id, "weapon_flashbang")
                  give_item(id, "weapon_flashbang")
                  give_item(id, "weapon_smokegrenade")
                  
                  give_item(id, "item_thighpack")
                  
                  cs_set_user_bpammo(id, CSW_M4A1, 90)
                  cs_set_user_bpammo(id, CSW_DEAGLE, 35)
                  
                  client_print_color(id, "%s Prave si dostal ^3M4A1 ^1+ ^3Deagle^1!", START)
               }
               else
               {
                  client_print_color(id, "%s Uz si si vybral jednu ^3Moznost^1!", START)
               }
            }
            else
            {
               client_print_color(id, "%s Moznost si mozes vybrat az po ^3prvom kole^1!", START)
            }
         }
         else
         {
            client_print_color(id, "%s Niesi VIP hrac! Zakup si ho na ^3%s^1!", START, BUY)
            cmd_menu(id)
         }
      }
      case 2:
      {
         if(get_user_flags(id) & VIP)
         {
            if(Round[id] > 1)
            {
               if(!Weapon[id])
               {
                  if (user_has_weapon(id, CSW_C4) && cs_get_user_team(id) & CS_TEAM_T)
                     HasC4[id] = true
                  else
                     HasC4[id] = false
                  
                  Weapon[id] = 1
                  
                  strip_user_weapons(id)
                  
                  if(HasC4[id]) {
                     give_item(id, "weapon_c4")
                     cs_set_user_plant(id)
                  }
                  
                  give_item(id, "weapon_ak47")
                  give_item(id, "weapon_deagle")
                  give_item(id, "weapon_knife")
                  
                  give_item(id, "weapon_hegrenade")
                  give_item(id, "weapon_flashbang")
                  give_item(id, "weapon_flashbang")
                  give_item(id, "weapon_smokegrenade")
                  
                  give_item(id, "item_thighpack")
                  
                  cs_set_user_bpammo(id, CSW_AK47, 90)
                  cs_set_user_bpammo(id, CSW_DEAGLE, 35)
                  
                  client_print_color(id, "%s Prave si dostal ^3AK47 ^1+ ^3Deagle^1!", START)
               }
               else
               {
                  client_print_color(id, "%s Uz si si vybral jednu ^3Moznost^1!", START)
               }
            }
            else
            {
               client_print_color(id, "%s Moznost si mozes vybrat az po^3 prvom kole^1!", START)
            }
         }
         else
         {
            client_print_color(id, "%s Niesi VIP hrac! Zakup si ho na ^3%s^1!", START, BUY)
            cmd_menu(id)
         }
      }
      case 3:
      {
         if(get_user_flags(id) & VIP)
         {
            if(Round[id] > 1)
            {
               if(!Weapon[id])
               {
                  if (user_has_weapon(id, CSW_C4) && cs_get_user_team(id) & CS_TEAM_T)
                     HasC4[id] = true
                  else
                     HasC4[id] = false
                  
                  Weapon[id] = 1
                  
                  strip_user_weapons(id)
                  
                  if(HasC4[id]) {
                     give_item(id, "weapon_c4")
                     cs_set_user_plant(id)
                  }
                  
                  give_item(id, "weapon_awp")
                  give_item(id, "weapon_deagle")
                  give_item(id, "weapon_knife")
                  
                  give_item(id, "weapon_hegrenade")
                  give_item(id, "weapon_flashbang")
                  give_item(id, "weapon_flashbang")
                  give_item(id, "weapon_smokegrenade")
                  
                  give_item(id, "item_thighpack")
                  
                  cs_set_user_bpammo(id, CSW_AWP, 30)
                  cs_set_user_bpammo(id, CSW_DEAGLE, 35)
                  
                  client_print_color(id, "%s Prave si dostal ^3AWP ^1+ ^3Deagle^1!", START)
               }
               else
               {
                  client_print_color(id, "%s Uz si si vybral jednu ^3Moznost^1!", START)
               }
            }
            else
            {
               client_print_color(id, "%s Moznost si mozes vybrat az po^3 prvom kole^1!", START)
            }
         }
         else
         {
            client_print_color(id, "%s Niesi VIP hrac! Zakup si ho na ^3%s^1!", START, BUY)
            cmd_menu(id)
                        }    
      
      }
      case 6:
      {
         cmd_motd(id)
      }
      case 7:
      {
         if(Menu[id])
            Menu[id] = 0
         else
            Menu[id] = 1
         cmd_menu(id)
      }

   }
   menu_destroy(menu)
   return PLUGIN_HANDLED
}

public cmd_nastaveni(id)
{
   if(get_user_flags(id) & VIP)
   {
      if(get_pcvar_num(onoffnastav))
      {
         new hp = get_pcvar_num(onoffhp)
         new hphs = get_pcvar_num(onoffhs)
         new money = get_pcvar_num(onoffmoney)
         
         static item[64]
         
         formatex(item, charsmax(item), "\rNastavenie", MENU)
         new menu = menu_create(item, "nastaveni_handler")
         
         if(hp)
         {
            if(onoffhp1[id]) {
               formatex(item, charsmax(item), "\yD\woplnovanie HP za \rK\will \y[ZAPNUTE]")
               menu_additem(menu, item, "1", 0)
            } else {
               formatex(item, charsmax(item), "\rD\woplnovanie HP za \rK\will \r[VYPNUTE]")
               menu_additem(menu, item, "1", 0)
            }
         }
         
         if(hphs)
         {
            if(onfoffhphs1[id]) {
               formatex(item, charsmax(item), "\yD\woplnovanie HP za \rH\weadshot \y[ZAPNUTE]")
               menu_additem(menu, item, "2", 0)   
            } else {
               formatex(item, charsmax(item), "\rD\woplnovanie HP za \rH\weadshot \r[VYPNUTE]")
               menu_additem(menu, item, "2", 0)   
            }
         }
         
         if(money)
         {
            if(onoffmoney1[id]) {
               formatex(item, charsmax(item), "\yD\woplnovanie Penazi za \rK\will \y[ZAPNUTE]")
               menu_additem(menu, item, "3", 0)   
            } else {
               formatex(item, charsmax(item), "\rD\woplnovanie Penazi za \rK\will \r[VYPNUTE]")
               menu_additem(menu, item, "3", 0)   
            }
         }
                  
         if(hp || hphs || money) 
            menu_addblank(menu, 0)
         
         formatex(item, charsmax(item), "\rV\wratit sa do \rM\wenu")
         menu_additem(menu, item, "4", 0)
         
         formatex(item, charsmax(item), "\rU\wzavriet")
         menu_additem(menu, item, "5", 0)
         
         menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER)
         menu_setprop(menu, MPROP_NUMBER_COLOR, "\w" )
         menu_display(id, menu, 0)
      }
      else
      {
         client_print_color(id, "%s Nastavenie je na tomto servery ^3vypnute^1!", START)
      }
   }
   else
   {
      client_print_color(id, "%s Niesi VIP hrac! Zakup si ho na ^3%s^1!", START, BUY)
   }
   return PLUGIN_HANDLED
}

public nastaveni_handler(id, menu, item)
{
   new data[6], iName[64]
   new access, callback
   menu_item_getinfo(menu, item, access, data,5, iName, 63, callback)
   
   new key = str_to_num(data)
   
   switch(key)
   {
      case 1:
      {
         if(onoffhp1[id]) {
            client_print_color(id, "%s Doplnovanie HP za Kill ^3VYPNUTE", START)
            onoffhp1[id] = 0
         } else {
            client_print_color(id, "%s Doplnovanie HP za Kill ^3ZAPNUTE", START)
            onoffhp1[id] = 1
         }
         cmd_nastaveni(id)
      }
      case 2:
      {
         if(onfoffhphs1[id]) {
            client_print_color(id, "%s Doplnovanie HP za HS ^3VYPNUTE", START)
            onfoffhphs1[id] = 0
         } else {
            client_print_color(id, "%s Doplnovanie HP za HS ^3ZAPNUTE", START)
            onfoffhphs1[id] = 1
         }
         cmd_nastaveni(id)      
      }
      case 3:
      {
         if(onoffmoney1[id]) {
            client_print_color(id, "%s Doplnovanie Penazi za Kill ^3VYPNUTE", START)
            onoffmoney1[id] = 0
         } else {
            client_print_color(id, "%s Doplnovanie Penazi za Kill ^3ZAPNUTE", START)
            onoffmoney1[id] = 1
         }
         cmd_nastaveni(id)
      }
      case 4:
      {
         cmd_menu(id)
      }
      case 5:
      {
         //...
      }
   }
   menu_destroy(menu)
   return PLUGIN_HANDLED
}

public player_spawn(id) 
{
   Weapon[id] = 0
   Round[id]++
   
   if(get_pcvar_num(onoffmenu))
   {
      if(Menu[id]) 
         cmd_menu(id)
      else
         client_print_color(id, "%s K otvoreniu menu, napis ^4/menu^1.", START)
   }
      
   if(get_user_flags(id) & VIP)
   {                  
      give_item(id, "item_thighpack")
      give_item(id, "item_assaultsuit")
      
      if(get_pcvar_num(onoffskin))
      {
         
      }
   }
}

public player_killed(victim, attacker, shouldgib)
{
   new HPkill = get_pcvar_num(killHP)
   new HPkillhs = get_pcvar_num(hskillHP)
   new Moneykill = get_pcvar_num(killMoney)
   new Moneykillhs = get_pcvar_num(hskillMoney)
   new HPmax = get_pcvar_num(maxHP)
   
   if(get_user_flags(attacker) & VIP && is_user_alive(attacker))
   {
      if(get_pcvar_num(onoffhp))
      {
         if(onoffhp1[attacker])
         {
            set_user_health(attacker, get_user_health(attacker) + HPkill)
         }   
      }
      if(get_pcvar_num(onoffhs))
      {
         if(get_pdata_int(victim, 75) == HIT_HEAD && onfoffhphs1[attacker])
         {
            set_user_health(attacker, get_user_health(attacker) + HPkillhs)
         }
      }
      if(get_user_health(attacker) > HPmax)
      {
         set_user_health(attacker, HPmax)
      }   
      if(get_pcvar_num(onoffmoney))
      {
         if(onoffmoney1[attacker])
         {
            cs_set_user_money(attacker, cs_get_user_money(attacker) + Moneykill)
            
            if(get_pdata_int(victim, 75) == HIT_HEAD)
            {
               cs_set_user_money(attacker, cs_get_user_money(attacker) + Moneykillhs)
            }
         }
      }
   }
}

public player_damage(id)
{
   static attacker; attacker = get_user_attacker(id)
   static damage; damage = read_data(2)   
      
   if(get_user_flags(id) & VIP)
   {
      set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
      ShowSyncHudMsg(id, g_hudmsg2, "%i^n", damage)
   }
   
   if(get_user_flags(attacker) & VIP)
   {
      set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
      ShowSyncHudMsg(attacker, g_hudmsg1, "%i^n", damage)
   }
}

public print_adminlist(user) 
{
   new adminnames[33][32]
   new message[256]
   new id, count, x, len
   
   for(id = 1 ; id <= maxplayers ; id++)
      if(is_user_connected(id))
         if(get_user_flags(id) & VIP)
            get_user_name(id, adminnames[count++], 31)

   len = format(message, 255, "^x04VIP HRACI ONLINE: ")
   if(count > 0) {
      for(x = 0 ; x < count ; x++) {
         len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
         if(len > 96 ) {
            print_message(user, message)
            len = format(message, 255, "^x04 ")
         }
      }
      print_message(user, message)
   }
   else {
      len += format(message[len], 255-len, "Ziadny VIP neni ONLINE")
      print_message(user, message)
   }

}
print_message(id, msg[]) {
   message_begin(MSG_ONE, get_user_msgid("SayText"), {0,0,0}, id)
   write_byte(id)
   write_string(msg)
   message_end()
}

stock client_print_color(const id, const input[], any:...)
{
   new count = 1, players[32]
   static msg[191]
   vformat(msg, 190, input, 3)
   
   replace_all(msg, 190, "^4", "^4") // Green Color
   replace_all(msg, 190, "^1", "^1") // Default Color
   replace_all(msg, 190, "^3", "^3") // Team Color

   
   if (id) players[0] = id; else get_players(players, count, "ch")
   {
      for (new i = 0; i < count; i++)
      {
         if (is_user_connected(players[i]))
         {
            message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])  
            write_byte(players[i]);
            write_string(msg);
            message_end();
         }
      }
   }
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1029\\ f0\\ fs16 \n\\ par }
*/
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