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Save/Load (XP)


  
 
 
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Liverwiz
Veteran Member
Join Date: Feb 2010
Location: Maryland
Old 06-29-2012 , 11:20   Re: Save/Load (XP)
Reply With Quote #2

1. Technically, though not in real time, an IP address is dynamic. You could possibly get the same user from two different IPs. I suggest using steamID. Also...IPs will only be 16 chars "xxx.xxx.xxx.xxx"

2. how do you set PlayerXP[][] i.e. how do you put the data into it during execution?
I'm aware that most XP mods can get huge so try to do what you can for me.
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