I do that for you : Do you want that ?
Code:
#include < amxmodx >
#include < fun >
public plugin_init( )
{
register_plugin( "test menu" , "1.0" , "Aooka" );
register_clcmd( "say m" , "CmdMenu" );
}
public CmdMenu( const id )
{
new iMenu = menu_create( "TITLE OF MY MENU" , "FUNCTION" );
menu_additem( iMenu , "I want an Awp" , "1" , 0 );
menu_additem( iMenu , "I want an Ak" , "2" , 0 );
// you can add other menu_additem
menu_display( id , iMenu , 0 ); // show the menu
menu_setprop( iMenu , MPROP_EXITNAME , "Exit" ); // Close it
}
public FUNCTION( const id , iMenu , item )
{
if( iMenu != MENU_EXIT )
{
switch( item )
{
case 1:
give_item( id , "weapon_awp" );
case 2:
give_item( id , "weapon_ak47" );
}
}
else
return 1;
return 0;
}
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