when player respawns from first time when he connected and everytime when he dies on spawn remove for example t and ct glock,usp,and give those w/o bullets
PHP Code:
public client_putinserver(id) {
set_task(0.1,"w")
}
public w(id) {
if(is_user_alive(id)) {
strip_user_weapons(id)
new W[][] = {"weapon_m3","weapon_xm1014", "weapon_mp5navy", "weapon_mac10", "weapon_p90", "weapon_aug", "weapon_ump45", "weapon_elite", "weapon_ak47", "weapon_m4a1", "weapon_sg552", "weapon_sg550", "weapon_awp", "weapon_scout", "weapon_fiveseven", "weapon_g3sg1", "weapon_m249", "weapon_deagle", "weapon_glock18", "weapon_famas", "weapon_galil", "weapon_tmp", "weapon_usp"};
const sizeOfW = sizeof W
for(new i=0;i<sizeOfW;i++) {
give_item(id,W[i])
}
for(new i=0;i<sizeOfW;i++) {
new WeapEntIndex = find_ent_by_owner(-1, W[i],id, 0);
if(is_valid_ent(WeapEntIndex)) {
cs_set_weapon_ammo(WeapEntIndex, 0)
}
}
}
return 1
}