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Burnzy
Veteran Member
Join Date: Apr 2004
Old 05-10-2004 , 11:23  
Reply With Quote #9

ok i got my menu thing working...
How do u convert 2 menus together??? i cant get it to work
Ill show u both menus
This menu is the one that comes up first
Code:
/* Copyright (C) Burnzy*/ #include <amxmodx> #include <amxmisc> #include <fun> /*****************Declare Choose Player To Glow*****************/ public plugin_init() {     register_plugin("amx_glowmenu","v1.0","Burnzy")     register_menucmd(register_menuid("Choose Player To Glow"),1023,"GlowMenuChoice")     register_concmd("amx_glowmenu", "amx_glowmenu", ADMIN_LEVEL_C, "amx_glowmenu")     register_clcmd("amx_glowmenu", "amx_glowmenu")     register_clcmd("say glowmenu", "amx_glowmenu") } /*****************Function that calls Choose Player To Glow*****************/ public amx_glowmenu(id) {     if (!(get_user_flags(id)&ADMIN_LEVEL_C)) {         client_print(id, print_chat, "You Do Not Have Access To The Command.")         return PLUGIN_HANDLED     }     GlowMenuMenu(id)     return PLUGIN_HANDLED } /*****************Menu Code for Choose Player To Glow*****************/ public GlowMenuMenu(id) {     if (is_user_alive(id)) {         new menuBody[1024]         new key                 format(menuBody, 1023, "\wChoose Player To Glow\W^n^n\y1.\w %s^n\y2.\w %s^n\y3.\w %s^n\y4.\w %s^n\y5.\w %s^n\y6.\w %s^n\y7.\w %s^n\y8.\w %s^n\y9.\w %s^n\y0.\w Exit.",g_Players,g_Players,g_Players,g_Players,g_Players,g_Players,g_Players,g_Players,g_Players)         key = (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1<<6)|(1<<7)|(1<<8)|(1<<9)             show_menu(id, key, menuBody)     } } /*****************Choose Player To Glow Choice Switch*****************/ public GlowMenuChoice(id, key) {     switch(key)     {         case 0:         {         if (!(get_user_flags(id)&ADMIN_LEVEL_C)) {             client_print(id, print_chat, "You Do Not Have Access To The Command.")             return PLUGIN_HANDLED         }                             GlowMenu2Choice(id, key)         }         case 1:         {         if (!(get_user_flags(id)&ADMIN_LEVEL_C)) {             client_print(id, print_chat, "You Do Not Have Access To The Command.")             return PLUGIN_HANDLED         }                             GlowMenu2Choice(id, key)         }         case 2:         {         if (!(get_user_flags(id)&ADMIN_LEVEL_C)) {             client_print(id, print_chat, "You Do Not Have Access To The Command.")             return PLUGIN_HANDLED         }                             GlowMenu2Choice(id, key)         }         case 3:         {         if (!(get_user_flags(id)&ADMIN_LEVEL_C)) {             client_print(id, print_chat, "You Do Not Have Access To The Command.")             return PLUGIN_HANDLED         }                             GlowMenu2Choice(id, key)         }         case 4:         {         if (!(get_user_flags(id)&ADMIN_LEVEL_C)) {             client_print(id, print_chat, "You Do Not Have Access To The Command.")             return PLUGIN_HANDLED         }                             GlowMenu2Choice(id, key)         }         case 5:         {         if (!(get_user_flags(id)&ADMIN_LEVEL_C)) {             client_print(id, print_chat, "You Do Not Have Access To The Command.")             return PLUGIN_HANDLED         }                             GlowMenu2Choice(id, key)         }         case 6:         {         if (!(get_user_flags(id)&ADMIN_LEVEL_C)) {             client_print(id, print_chat, "You Do Not Have Access To The Command.")             return PLUGIN_HANDLED         }                             GlowMenu2Choice(id, key)         }         case 7:         {         if (!(get_user_flags(id)&ADMIN_LEVEL_C)) {             client_print(id, print_chat, "You Do Not Have Access To The Command.")             return PLUGIN_HANDLED         }                             GlowMenu2Choice(id, key)         }         case 8:         {         if (!(get_user_flags(id)&ADMIN_LEVEL_C)) {             client_print(id, print_chat, "You Do Not Have Access To The Command.")             return PLUGIN_HANDLED         }                             GlowMenu2Choice(id, key)         }         case 9:         { return PLUGIN_HANDLED         }     } }
This is the menu that comes up after u click one:
Code:
/* Copyright (C) Burnzy*/ #include <amxmodx> #include <amxmisc> #include <fun> /*****************Declare Glow Color*****************/ public plugin_init() {     register_plugin(""amx_glowmenu2""v1.0"Burnzy")     register_menucmd(register_menuid("Pick the Glow Color"),1023,"GlowMenu2Choice") } /*****************Function that calls Glow Color*****************/ public (id) {     if (!(get_user_flags(id)&ADMIN_LEVEL_C)) {         client_print(id, print_chat, "You Do Not Have Access To The Command.")         return PLUGIN_HANDLED     }     GlowMenu2Menu(id)     return PLUGIN_HANDLED } /*****************Menu Code for Glow Color*****************/ public GlowMenu2Menu(id) {     if (is_user_alive(id)) {         new menuBody[1024]         new key                 format(menuBody, 1023, "\wGlow Color\W^n^n\y1.\w Red^n\y2.\w Blue^n\y3.\w Purple^n\y4.\w Green^n\y5.\w Agua^n\y6.\w Silver^n\y7.\w Yellow^n\y8.\w Exit.")         key = (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1<<6)|(1<<7)             show_menu(id, key, menuBody)     } } /*****************Glow Color Choice Switch*****************/ public GlowMenu2Choice(id, key) {     switch(key)     {         case 0:         { client_print(id, print_chat, "ADMIN %s: made %s glow %s",AdminName,VictimName,g_ColorNames[g_Players[VictimID]])         }         case 1:         { client_print(id, print_chat, "ADMIN %s: made %s glow %s",AdminName,VictimName,g_ColorNames[g_Players[VictimID]])         }         case 2:         { client_print(id, print_chat, "ADMIN %s: made %s glow %s",AdminName,VictimName,g_ColorNames[g_Players[VictimID]])         }         case 3:         { client_print(id, print_chat, "ADMIN %s: made %s glow %s",AdminName,VictimName,g_ColorNames[g_Players[VictimID]])         }         case 4:         { client_print(id, print_chat, "ADMIN %s: made %s glow %s",AdminName,VictimName,g_ColorNames[g_Players[VictimID]])         }         case 5:         { client_print(id, print_chat, "ADMIN %s: made %s glow %s",AdminName,VictimName,g_ColorNames[g_Players[VictimID]])         }         case 6:         { client_print(id, print_chat, "ADMIN %s: made %s glow %s",AdminName,VictimName,g_ColorNames[g_Players[VictimID]])         }         case 7:         { return PLUGIN_HANDLED         }     } }

I want it so the first menu appears with everyones name in the server.
Once u click a name it goes to the second menu and u pick the color
Then it makes a message and say: Admin BURNZY has made BOB glow YELLOW.

HELP!!!! PLEASE

Note: I didnt add the glow stuff yet until i get the menus working... so dont pay attention to that.
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