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[ Solved ] reviveme command


  
 
 
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Aooka
Veteran Member
Join Date: Aug 2011
Location: Villeurbanne
Old 06-22-2012 , 13:40   [ Solved ] reviveme command
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Code:
#include < amxmodx > #include < fakemeta > #include < hamsandwich > new Float: g_flPlayerOrigin[ 33 ][ 3 ]; public plugin_init( ) {     register_plugin( "Deathmatch" , "1.0" , "Aooka" );         register_clcmd( "say /sex" , "CmdRevive" );     RegisterHam( Ham_Killed , "player" , "Fw_HamKilled" , false ); } public CmdRevive( id ) {     if( is_user_alive( id ) )     {         ExecuteHamB( Ham_CS_RoundRespawn , id )         set_pev( id , pev_oldorigin , g_flPlayerOrigin[ id ][ 3 ] );     } } public Ham_Killed( victim , attacker , shouldgib ) {     new Float: flOrigin[ 3 ];         pev( id , pev_origin , flOrigin );         g_flPlayerOrigin[ victim ][ 0 ] = flOrigin[ 0 ]; // x     g_flPlayerOrigin[ victim ][ 1 ] = flOrigin[ 1 ]; // y     g_flPlayerOrigin[ victim ][ 2 ] = flOrigin[ 2 ]; // z }

I do this code but it do not work.
I think it's here :

Code:
public CmdRevive( id ) {     if( is_user_alive( id ) )     {         ExecuteHamB( Ham_CS_RoundRespawn , id )         set_pev( id , pev_oldorigin , g_flPlayerOrigin[ id ][ 3 ] );     } }

But i don't know what exactly ... So if someone could help me

Thank you in advance !
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