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Teleport player to spawn!


  
 
 
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mysticssjgoku4
Veteran Member
Join Date: Jan 2005
Location: Chicago Heights, IL
Old 11-04-2005 , 01:34  
Reply With Quote #6

Quote:
Originally Posted by Hawk552
No, it will not. You need to spawn(id) twice, because of some stupid bug in the HL engine. Like this:

Code:
public whatever(id) {     set_task(0.5,"spawnage",id);     set_task(0.7,"spawnage",id); } public spawnage(id)     spawn(id);
spawn(id) creates a new entity, it doesn't spawn a player. However, it CAN spawn a fake player....
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