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[TF2] Spy-vision v1.0.1 (21.06.2012)


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Sreaper
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Old 06-20-2012 , 15:59   Re: [TF2] Spy-vision v1.0.0 (20.06.2012)
Reply With Quote #11

Can you please add a message in console for when the command is used? Like, [Admin has enabled Spy-vision on Player2] / [Admin has disabled Spy-vision on Player2] instead of it replying with nothing?
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Leonardo
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Old 06-20-2012 , 16:03   Re: [TF2] Spy-vision v1.0.0 (20.06.2012)
Reply With Quote #12

Quote:
Originally Posted by Sreaper View Post
Can you please add a message in console for when the command is used? Like, [Admin has enabled Spy-vision on Player2] / [Admin has disabled Spy-vision on Player2] instead of it replying with nothing?
to notice players that CHEATS ARE ENABLED FOR some PEOPLE ?
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Sreaper
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Old 06-20-2012 , 16:04   Re: [TF2] Spy-vision v1.0.0 (20.06.2012)
Reply With Quote #13

Quote:
Originally Posted by Leonardo View Post
to notice players that CHEATS ARE ENABLED FOR some PEOPLE ?
Yes. Just a message explaining what the plugin is doing would be nice. You can just set showactivity2 if you don't want player's to read the SM messages.

Last edited by Sreaper; 06-20-2012 at 16:06.
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Horsedick
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Join Date: Sep 2011
Old 06-20-2012 , 16:37   Re: [TF2] Spy-vision v1.0.0 (20.06.2012)
Reply With Quote #14

Quote:
Originally Posted by Sreaper View Post
Yes. Just a message explaining what the plugin is doing would be nice. You can just set showactivity2 if you don't want player's to read the SM messages.
You do know this can be edited out with anyone retaining half a brain right?

Having him do this option isn't something that should be asked, I don't know of a solution to put minds at ease but as I said there are a ton of plugins that can be used that would fall under the same classifications.

I think what he's got so far how it is, is perfectly fine from a plugin stand point.
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Leonardo
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Old 06-20-2012 , 16:43   Re: [TF2] Spy-vision v1.0.0 (20.06.2012)
Reply With Quote #15

Quote:
Originally Posted by Horsedick View Post
can be edited out
with sm_show_activity 0, right?
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Horsedick
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Old 06-20-2012 , 16:56   Re: [TF2] Spy-vision v1.0.0 (20.06.2012)
Reply With Quote #16

Quote:
Originally Posted by Leonardo View Post
with sm_show_activity 0, right?
Well if you were to add something for showing the activity of the toggle for the plugin, someone could just as easy go into the source and delete the line so no activity shows up.

That's the point I'm trying to make to those with concern and wanting you to do more work than is needed...sure it could be a good addition and simple to throw in but the purpose in which they want it won't matter to someone really wanting to do something on a server and not be known doing it.
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TsooJ
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Join Date: May 2012
Old 06-20-2012 , 17:55   Re: [TF2] Spy-vision v1.0.1 (21.06.2012)
Reply With Quote #17

Hey leonardo one last question. Is there a way to automatic turn on as admin (like default). So you don't have to type sm_spyvision every time the map reload
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Leonardo
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Join Date: Feb 2010
Location: 90's
Old 06-20-2012 , 17:59   Re: [TF2] Spy-vision v1.0.1 (21.06.2012)
Reply With Quote #18

Code:
bind p "sm_spyvision"
this is my way.
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TsooJ
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Join Date: May 2012
Old 06-20-2012 , 18:05   Re: [TF2] Spy-vision v1.0.1 (21.06.2012)
Reply With Quote #19

there is no way to do this automaticly? change something in script?
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Sreaper
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Old 06-20-2012 , 18:36   Re: [TF2] Spy-vision v1.0.1 (21.06.2012)
Reply With Quote #20

Thanks Leonardo for adding the user messages! :D
And sm_show_activity 12 makes it so only admins can see [SM] related messages. There is no need to set it to 0.

Last edited by Sreaper; 06-20-2012 at 18:37.
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