Here is some of my code from a plugin i wrote.
Uses CSX's
bomb_explode hook.
Code:
public bomb_explode(planter, defuser)
{
if(g_bknuckles[planter] && get_pcvar_num(bombFrag_pcvar) == 1)
giveFrags(planter, 1, "BOMB_EXPLODE")
}
Its quite similar to bomb_planting
The parameters are the IDs of the players, as described.
__________________