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execute when player dies


  
 
 
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n0br41ner
Senior Member
Join Date: May 2012
Location: Planet Earth
Old 06-17-2012 , 18:54   Re: execute when player dies
Reply With Quote #3

i really dont get it
so i should use it like this?

Code:
register_event("DathMsg", "myfunction")
if not can you please give a small sample?
thanks again

oh and btw where can i see all the messages that can be registered? (for future use)

Last edited by n0br41ner; 06-17-2012 at 18:55.
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