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Unprecaching footsteps


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Backstabnoob
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Join Date: Feb 2009
Location: Iwotadai Dorm
Old 06-17-2012 , 14:01   Unprecaching footsteps
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Unprecaching unused footstep sounds works (probably) but it doesn't decrease the 512 limit. Am I missing something?

Last edited by Backstabnoob; 06-17-2012 at 14:03.
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Liverwiz
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Join Date: Feb 2010
Location: Maryland
Old 06-18-2012 , 00:41   Re: Unprecaching footsteps
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set_user_footsteps(id, 0)

don't uncache. They're nice to have around.
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 06-18-2012 , 00:46   Re: Unprecaching footsteps
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You know there are 3 arrays of precached files ? sounds, models/sprites, generics, 512 for each one, and that decrease precached sounds has no effect on models number ?
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Backstabnoob
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Old 06-18-2012 , 06:54   Re: Unprecaching footsteps
Reply With Quote #4

No, I had no idea. That's actually pretty cool.
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