Thanks, that fixed my game events
Interesting stuff, I noticed that writing Menuselect 1-10 works when written into console (even when dead). I bound my 0-9 to menuselect so now menuselect 10 fire closes the menu, sadly none of them work when dead still, but as I said, I can manually write it.
Also a note on the messages, if the message starts with a \x0x code, it will be white, you must put something before it, even a whitespace. So " \x04Hello!" will appear in green whereas "\x04Hello!" will be white.
Quote:
Originally Posted by psychonic
As for your time issues, the server hibernates until map is started and players are in (and goes back to hibernating when empty). This means that it does not process any ticks, frames.
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I'm loading this locally on create a server, it will have a value even if I reload before creating a server to play with bots.
Edit: Judging by the no comment, the ShowMenus are now supposed to be that big? :O (I'm on quite a high resolution)
Edit2:
CCSPlayer::GiveNamedItem(char const*,int) 435 436
Seems to crash, the other two work fine :O
Edit3: Is SourceTV not implemented yet?