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MOVETYPE_BOUNCE without touching anything


  
 
 
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Backstabnoob
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Join Date: Feb 2009
Location: Iwotadai Dorm
Old 06-15-2012 , 14:44   MOVETYPE_BOUNCE without touching anything
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How do I simulate MOVETYPE_BOUCE if an entity reaches a set origin (for example 500 < x < 900 and 100 < y < 1500)? I want the entity to 'bounce' and go back in reverse direction. I tried executing Ham_Touch but it didn't do anything.
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