Quote:
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Originally Posted by Hawk552
You can always use engine to set their model.
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That won't work with players.
Quote:
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Originally Posted by Zenith77
Code:
cs_set_user_model(id, "mymodel.mdl")
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It should be mymodel, not mymodel.mdl
As per the original question, if you intend to use cs_set_user_model, you have to follow the directory structure it uses.
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