Raised This Month: $ Target: $400
 0% 

Help on a particular signature


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Misery
Senior Member
Join Date: Dec 2010
Old 06-14-2012 , 07:05   Re: Help on a particular signature
Reply With Quote #10

Well, thanks Ovidius, but, no offense, you don't really answer my question.

I'm asking if hooking pfnMessageBegin and other message functions (assuming I only do checks there, and execute code if needed to) can, in a situation say where multiple players shoot at the same time, it can lead to damage not taken into account i.e. If it can affects regs.
So yeah... I just want to know if messages are used for providing data necessary to damage calculations by the server.

Is this technique (i.e. using Orpheu this way) differs much from AMXX's register_event() hook?

Thanks

Misery

Last edited by Misery; 06-14-2012 at 07:07.
Misery is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:16.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode