Quote:
Originally Posted by bibu
I thought unprecached sounds would not crash, but would give more like an error message in the console, or is that false?
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If using with "spk" command, an error will be in player's console saying it doesn't exist.
It won't crash the server since the command is client-side only.
If using with emit_sound(), then it will crash the server if it is not precached.
This is because the sound is played server-side.
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