Quote:
Originally Posted by Liverwiz
IIRC 'nades are handled differently as weapons than others. They are thrown, damage dealing, entities. And should be treated as such. unless that's just hamsandwich....
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It depends what grenade entity you are talking about.
And that doesn't have anything to do with the CSW_HEGRENADE constant.
OP has not given enough information to know what the problem is about.
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