I have a model on my server that I set to all terrorists. I use TeamInfo forward to check if player got the needed model, and if not set to the right model. The problem is that when alot of people join suddenly everybody gets reliable channel overflow. I DO use delays between every check, and I think that using the TeamInfo event might be a wrong move.
Does anyone can think of any good method to checking if a player got the necessary model, and if not setting a player's model without causing overflow?