1. I need to do a function the moment player hits water. How can I do that ?
2. Is there a way to set rendering mode on all water on map ( set_rendering or smthing ).
3. Let's say I have player in air flying. I need to find out his origin as he wasn't flying ( ground ). I just want to find out ground origin of him, that its exactly ground, not few feet down of ground, etc.
Thanks.
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