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[DEV] WebSocket Server - Direct connection between webbrowser and gameserver


  
 
 
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Thrawn2
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Join Date: Apr 2009
Old 06-09-2012 , 03:23   Re: [DEV] WebSocket Server - Direct connection between webbrowser and gameserver
Reply With Quote #11

Quote:
Originally Posted by Peace-Maker View Post
Good ideas, but not as easy and quick to implement as i first thought. Once a childsocket connects to a master socket, a private forward is created and each call to HookChild just adds the plugin's callbacks to the forwards, so it's currently not possible to have different parameters pushed to each plugin.
I guess i can work around that.
What about the two others things?

Also: sometimes (even short) messages get distorted and are not being received fully by the server or sth.
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