//here i set the god status everytime event isgod is on
public func_godstatus(id)
{
.
.
}
i mean as long as he is a god (isgod[id]=1) i want the function "func_godstatus" to run on him.. and when he isnt a god anymore (isgod[id]=0) i dont want it to run
(all this to prevent the server from lag cuz it lags when a function starts looping all the time)